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Frontlines: Fuel of War by THQ
Product SummaryBrand: THQ Primary Contributor: Windows XP Format: CD Release Date: 2008-02-26 Platform: Windows Model: 49292 Publisher: THQ Product features: - Focused and intense system inherently promotes teamwork by creating a unified front of war. In both single player and multiplayer, players join the forces on the frontline that result in focused combat and increased intensity while allowing player choice.
- Based upon actual locations in Central Asia, the player enters an epic campaign featuring 7 theaters of war with a climactic ending. Players can create their own path to victory with non-linear mission objectives and destructible environments.
- Over 60 vehicles and weapons based off of real military designs of the near future. From futuristic tanks and jets to remote controlled drones and sentry guns, feel the adrenaline rush of utilizing next generation firepower on the battlefield.
- Character customization allows you to represent your play style through character choices, weapon load out and role specialization.
- Supports up to 64+ players on PC via LAN or Internet for large scale wars online
Accessories:
Video Game Reviews of Frontlines: Fuel of WarCustomer Review: A single player perspective Summary: 4 StarsI play games mostly in single player mode, so this review is from that perspective. I played this game right after having played Quake Wars Enemy Territory and had also recently played UT3. I found Frontlines to be well designed, smooth, and quite enjoyable even for a single player.
Graphics were detailed and sound was good. Movements were reliable and easy, but I did get stuck once and had to "redeploy". You can't save your game and it doesn't overtly tell you when the game has been saved automatically, but objectives come in groups of three or four, and you usually need to accomplish them all before it saves your progress. You can respawn (referred to as "redeploy") a specific number of times before you have to start over on a group of objectives. The number of respawns varies according to the difficulty of the current objectives. While I usually hate not being able to save, I didn't find it to be a serious detractor from this game.
The variety of weapons was not as great as some games, but some of the weapons were very innovative. There is a pistol, assault rifle, grenade launcher, sniper rifle and a rocket launcher. You can't pick up enemy weapons, but there are ammunition dumps at reasonable intervals. I didn't run out of ammo very often. Besides the usual weapons there are flying drones, robotic ground based crawlers, demolition charges, and anti-personnel turrets that you can deploy. And, you can carry it all at once. haha! I love that.
There are a few types of ground based vehicles which are pretty typical. The tank is fun and there is something like a Bradley which is also pretty cool.
Then there's the helicopter. I tried it twice and gave up. I've never had that much hand-eye coordination. Maybe someone raised on computer games would have no trouble.
I have a 3GHz dual core CPU and two 8800GTS 512 graphics cards. Even with that power, it seemed a bit sluggish at first when I was trying to aim accurately in a hurry. In the web forums people were saying to turn off the "Foliage" which seemed to improve things. Then I turned it back up again, things were still pretty good for some reason. In any case, I had all the other graphics settings turned to max except motion blur which I just didn't like.
Anyway, comparing this with the single player action of UT3 and Quake Wars (which also target the multiplayer market), I'd definitely give Frontlines a thumbs up. UT3 and QW came across (to me, anyway) as obvious arena style games whereas Frontlines compares well with the Call of Duty and Medal of Honor games.
Overall, I thought this was an entertaining shooter without a lot of complexity or a long learning curve. You won't have to repeatedly refer to the manual to figure out how stuff works. It's open field, but with specific objectives, so it leads you along without a lot of need for thought (which is exactly what I like).
Description of Frontlines: Fuel of WarIn a desperate, near future setting where controlling the planet's depleting fossil resources determines the ultimate fate of civilization. A global war for oil is being waged between two superpowers, the Western Coalition (US/EU) and the Red Star Alliance (Russia/China), and players will be instrumental in determining how the war is waged -- and won. ESRB Rated T for Teen
Military & Espionage Games
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