Customer Reviews for EverQuest

EverQuest
by Sony Online Entertainment

EverQuest Our Price: $118.98
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Category: Video Games
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Video Game Reviews of EverQuest

Customer Review: Huge World; Great Graphics; No Role Playing;
Summary: 3 Stars

Visually this game is awesome. The monsters the NPC's the other players, all stunning.

At low levels this game can be a lot of fun. You have a sense of accomplishment every time you log on. Whether its for half an hour or an entire day.

As you progress it becomes more and more diificult. Eventually you cannot log on for half an hour and accomplish something. The creatures you have to fight to lvl are camped with 20-30 other players (during peak time) with a waiting list to get at them. They have made it impossible for the casual player to get to high lvls.

I have had fun in this world. But i caution anyone without a whole lot of free time, DO NOT BUY THIS GAME. All the high lvl players are students who are skipping class, guys who are laid off from jobs, or housewives.

Buy this game if you have tons of free time and a lot of patience. Do not buy this game if you like a story line, and historical background. This game is visually stunning, but behind the graphics there isnt much else!


Customer Review: Creators customer care needs "update"
Summary: 2 Stars

I love the concept. And I have played many hours. Inevitably, I will purchase Ruins of Kunark. However, considering the problems with Verant's so-called customer service, I will easily give up the game to something comparable like Shadowbane that I have heard much about. Everything I read "review" wise in this Amazon section, regarding EQ's failed customer SERVICE, is true. There is but a single GM that has ever handled a customer service issue of mine with care, and thoughtful resolute... if only they were all like him - alas, they are not. Obviously, these problems will not be dissimilar within RUINS OF KUNARK which is also a Verant product.

In the time that I have played, Verant has made numerous adjustments to hamper gameplayer efforts to level (I expect it to be time consuming, but requisite play time to level is ridiculous!). Also, as stated in other "reviews," there are too many important in-game items, that are all but impossible to get; thus the real-life auctions of certain items for hundreds of U.S. dollars. Why would anyone consider paying real money, except for many worthy, indeed required items for reasonable in-game progress - that are otherwise impossible to get.

Every other week or so, Verant tweaks the game. Though many issues are addressed in these updates for the betterment of the game, all too many also include alterations that ultimately put the player at a greater disadvantage than before the "update," by imposing a greater inability to gain EXPERIENCE, by which a player advances.

I give EQ RUINS OF KUNARK 5 STARS purely for the thrill of the game concept itself, along with the nothing less than INCREDIBLE graphics throughout. However, Verant strikes out in customer service, ensuring consumer displeasure. And for that, those otherwise 5 stars, drop to a TWO STAR.


Customer Review: Wonderful addition to an awesome game
Summary: 5 Stars

With this addition Everquest will bloom into a dynamic role playing world. It is everchanging in so many positive way. This is only one of many changes planned to keep the Everquest world up to date and on the cutting edge of technology and fun.

Customer Review: Don't bother
Summary: 1 Stars

I played EQ for about 6 months. This game has great potential, but is seriously flawed.

Its _NOT_ a ROLE playing game. There is no way to role play, no changes happen due to your actions. Indeed, since _most of the people on the servers do _not roleplay, you attempts to do so are doomed to failure. It is a leveling game, pure and simple.

Verant has the _the_ worst customer service I've seen, period. Problems with the game are not dealt with, long standing bugs and code flaws are ignored. A prime entire time the game has been in existance, despite _months_ of bug reports and feedback by _hundreds of customers. Verant couldn't duplicate the bug in testing, due to a flawed testing approach, and basically concluded that hundreds of customers were either lying or simply couldn't do the task properly.

Servers are grossly overcrowded, players will give detailed reasons why the servers should have an active number of players in the 1000 to 1200 range, yet the servers constantly run about 1800 to 2200. This overcrowding seriously hampers game enjoyment of any kind. Verant views this as acceptable, and has done little if anything to alleviate this problem. New servers pack to overflowing within days of their launch.

Verant's constant stream of changes and revisions to the game mean that you can't expect _anything_ to remain stable. Spells, abilities, treasure, creatures, skills, all these go through constant changes and modifications.

Overcrowding and farming of items (gathering items for sale either in or outside the game) mean that you will have to wait in line _hours_ realtime to get nice items and equipment. No, you can't avoid this, you will actually need ot constantly improve your gear as you advance, or weaken drastically. Verant's policy of putting valuable items on rare spawning creatures, and then only having a small percentage of that rare occuring creature drop the valued item means tht you will spend endless frustrating hours (yes, real hours) trying to gather the gear, and mostly failing. Oh, and that assumes someone more powerful than you simply doesn't 'killsteal' the creature, taking it and its loot from under you nose after you've waited hours.

This game has a lot of potential, but is too flawed to waste any time or money on. It will be remembered as the game that pushed the MMORPG (gah, its not a RPG, but that the acronym it has).

It will also be remembered as a the game run by a company making money hand over fist, but absolutely unwilling to spend it to give its customers the product they both expect and deserve.

Just don't.


Customer Review: Addictive even to those of us over 35!
Summary: 5 Stars

Well, this will be difficult because I went from loving the game so much that I could not think of anything else, to quitting cold turkey for precisely the same reason. This game can be described in one word: horribly addictive. Well, that's two words, but you get the picture. I played virtually non-stop for four months. Anyway, if you have nothing but time, buy this game. The graphics are wonderful, the world is huge and beautiful, and the first-person, 3D view makes you almost believe you ARE there in the world of Norrath and you ARE your character, be you elf, troll, dwarf, ogre, halfling or human. The drawbacks, aside from it taking over your entire waking life, are that to advance you must kill, kill, kill increasingly difficult creatures and are 'forced' to play well with others, or 'group'. If you find others you enjoy grouping with, which is inevitable, you struggle to keep up with them. If you don't care about advancing and you just want to travel and explore, you can do that but it can be dangerous to your health...err.. character's health as getting killed severely limits your traveling opportunities. I quit this game and have resumed normal life, but sometimes I miss Norrath .
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