EverQuest
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Our Price: $118.98 Availability: Usually ships in 4-5 business days Category: Video Games See more product details |
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At low levels this game can be a lot of fun. You have a sense of accomplishment every time you log on. Whether its for half an hour or an entire day.
As you progress it becomes more and more diificult. Eventually you cannot log on for half an hour and accomplish something. The creatures you have to fight to lvl are camped with 20-30 other players (during peak time) with a waiting list to get at them. They have made it impossible for the casual player to get to high lvls.
I have had fun in this world. But i caution anyone without a whole lot of free time, DO NOT BUY THIS GAME. All the high lvl players are students who are skipping class, guys who are laid off from jobs, or housewives.
Buy this game if you have tons of free time and a lot of patience. Do not buy this game if you like a story line, and historical background. This game is visually stunning, but behind the graphics there isnt much else!
In the time that I have played, Verant has made numerous adjustments to hamper gameplayer efforts to level (I expect it to be time consuming, but requisite play time to level is ridiculous!). Also, as stated in other "reviews," there are too many important in-game items, that are all but impossible to get; thus the real-life auctions of certain items for hundreds of U.S. dollars. Why would anyone consider paying real money, except for many worthy, indeed required items for reasonable in-game progress - that are otherwise impossible to get.
Every other week or so, Verant tweaks the game. Though many issues are addressed in these updates for the betterment of the game, all too many also include alterations that ultimately put the player at a greater disadvantage than before the "update," by imposing a greater inability to gain EXPERIENCE, by which a player advances.
I give EQ RUINS OF KUNARK 5 STARS purely for the thrill of the game concept itself, along with the nothing less than INCREDIBLE graphics throughout. However, Verant strikes out in customer service, ensuring consumer displeasure. And for that, those otherwise 5 stars, drop to a TWO STAR.
Its _NOT_ a ROLE playing game. There is no way to role play, no changes happen due to your actions. Indeed, since _most of the people on the servers do _not roleplay, you attempts to do so are doomed to failure. It is a leveling game, pure and simple.
Verant has the _the_ worst customer service I've seen, period. Problems with the game are not dealt with, long standing bugs and code flaws are ignored. A prime entire time the game has been in existance, despite _months_ of bug reports and feedback by _hundreds of customers. Verant couldn't duplicate the bug in testing, due to a flawed testing approach, and basically concluded that hundreds of customers were either lying or simply couldn't do the task properly.
Servers are grossly overcrowded, players will give detailed reasons why the servers should have an active number of players in the 1000 to 1200 range, yet the servers constantly run about 1800 to 2200. This overcrowding seriously hampers game enjoyment of any kind. Verant views this as acceptable, and has done little if anything to alleviate this problem. New servers pack to overflowing within days of their launch.
Verant's constant stream of changes and revisions to the game mean that you can't expect _anything_ to remain stable. Spells, abilities, treasure, creatures, skills, all these go through constant changes and modifications.
Overcrowding and farming of items (gathering items for sale either in or outside the game) mean that you will have to wait in line _hours_ realtime to get nice items and equipment. No, you can't avoid this, you will actually need ot constantly improve your gear as you advance, or weaken drastically. Verant's policy of putting valuable items on rare spawning creatures, and then only having a small percentage of that rare occuring creature drop the valued item means tht you will spend endless frustrating hours (yes, real hours) trying to gather the gear, and mostly failing. Oh, and that assumes someone more powerful than you simply doesn't 'killsteal' the creature, taking it and its loot from under you nose after you've waited hours.
This game has a lot of potential, but is too flawed to waste any time or money on. It will be remembered as the game that pushed the MMORPG (gah, its not a RPG, but that the acronym it has).
It will also be remembered as a the game run by a company making money hand over fist, but absolutely unwilling to spend it to give its customers the product they both expect and deserve.
Just don't.