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Video Game Reviews of Guild Wars NightfallCustomer Review: An okay game Summary: 3 StarsNightfall is a microstep better than the original chapter of Guildwars. The art has improved and the heroes are a break in the monotony. The monster and armor art is better but on the scenery side there is more of the big featureless areas that make the game much less immersive and less interesting. AI has changed for the worse, but that was happening in the earlier chapters before nightfall was released. The extreme it has reached is much like other video games, highly overpowered nearly invincible enemies that have no tactics and do little more than target the healer using abilities that can kill the whole group in one hit (ones the player can never have).
Although this is an online game expect teaming with real people to be very rare. Most of the remaining loyal players are very antisocial and obsessive, so almost no one plays with other people. Consider it a online single player game as you'll be playing with AI controlled party memebers.
The price is much too high. Even though you pay no monthly fee after the initial purchase, the content and game design really isn't worth more than the most bargain basement price tag(maybe $10). The earlier chapters should also be included since no one is playing them anymore anyway. It could be some interesting scenery and a slight variation in quest themes. That could give the average non-obsessive player at least a few weeks of playtime before they get bored and erase it.
Customer Review: Guild Wars Summary: 5 StarsGuild Wars is an addictive online RPG! One of the best things about it is it is free to play on-line! Great graphics, interesting and challenging missions and the ability to meet people. I have all three campaigns and enjoy playing each one! There are many professions to choose from and each require you to develope different fighting techniques, so you can play each campaign many times. I highly recommend all three.
Customer Review: Casual Gaming Girl Prefers Guild Wars to World of Warcraft Summary: 4 StarsI abandoned WOW for Guild Wars.
When diving into the Guild Wars sage, I began with Nightfall. I recommend Nightfall to new Guild Wars players. Heros taught me about other classes and were always available when I needed help.
Although my Radeon 9200 video card was sufficient in WOW, it lags a little in GW. I like GW so much, I plan to upgrade when I can.
I was a casual WOW player in WOW for 6 months, only leveling to 48. After playing Guild Wars a few weeks, I gave up my WOW subscription. I have continued playing Guild Wars when I can and love it. Here's why:
1) The missions (main quests) in Guild Wars taken while I level my characters impact the environment as a whole. I feel like what I'm doing is meaningful. And they begin as soon as a new character is made. The "Collect 10 bear pelts" type quests in WOW felt silly. Nothing in the WOW environment ever changes for more than a moment or two.
2) When I quest in GWs, I am not interupted by other players. Only my party members can chat with me, and they are involved on the same quests I am. In WOW, I was constantly interupted. Players begged, nagged, and sometimes made unneccessary negative comments. The chat was constant. I played on a PVP server so getting "ganked" or killed by powerful other players was a constant possibility and seemed to happen right when I was about to complete tasks. That was a drag.
3) I dreaded end game material in WOW and am excited about end gaming in Guild Wars. My husband did WOW end game instances for the minimum 15-20 hours a week necessary for his guild, and he was considered to be "casual." Hello, I have a life. That's too much for me. Plus it got really boring, he said. Instances in WOW are difficult, but they never change. Players must memorize what needs to be done and do exactly that. There's little room for innovation or reason for it. Players do the same 4 - 12 hour instances over and over again for loot. It reminds me of hacking at a penata for candy. Once you get started, little thought is involved. In Guild Wars, end game is all about PVP. An innovative mind is an asset. There are lots of PVP games to choose from and groups are rated for how well they play together. I wouldn't have to mindlessly click for hours for a possible good drop. I get to show how well I play and how well I adapt to changes. I can customize my character to do what's best for my playing style and the situations I will be in. I feel motivated to study and practice so that I will play well. Guild Wars end game is a sport. WOW end game is an addiction.
4) The environment in Guild Wars is more realistic and beautiful.
5) Guild Wars has no monthly payments.
Guild Wars isn't perfect. Waiting for loads when entering/leaving cities, having no auction house, and only having perfect Barbie and Ken - like characters to choose from are just some things I wish were different. But it's my favorite and I love playing it.
Customer Review: Nightfall is a great expansion for Guild Wars Summary: 5 StarsNightfall has a great story Arch and excellent professions to choose from. The whole game is quite streamlined and keeps you interested. The end game is one of the better end games of any MMO I've played including WoW. There's really no need to grind in this game and you make enough money to get the necessary items you need right off the bat. I'd recommend this as both a standalone game and an addition to regular guild wars.
Customer Review: Great Nightfall Summary: 5 StarsPro: Great Stories, Great Missions, and Great Skills.
Con: Professions are not much interesting.
Although I recomend you to buy GW: Prophecies 1st and install it 1st just for taking all features of adding other 2 chapters to the original, you should be difinitely looking into GW: Nightfall.
The last couple of missions are very challenging. At some points, you might get frustrated. However, once you completed them, it gives you a tremendous satisfaction. You probably feel a lot connection with people you went through those tough missions like I did.
The story is awesome. The story in Prophecies was somewhat confusing, and the last boss was I thought rediculous. Hwoever, this 3rd chapter is very touching. And the ending is satisfactory.
This chapter also adds some nice skills such as rampage as one, and searing flame.
No significantly overpwered weapons are added for this chapter, which I think it's good. Having overpowered weapons unbalance the game systems for other players from other chapters. Remember this is also a part of a great pvp system. So if only Nightfall players have ever gotten overpowered weapons, it becomes unfair to Prophecies and Faction players unless ArenaNet is thinking a big skam
I dont understand that there are people who are anti-hack and slash games. I think hack and slash games are not much different from shooting games (bang and flash games). So stop complaining.
If you like action based games with some RPG setting, this is it. Go for it.
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