Customer Reviews for Star Trek: Klingon Academy

Star Trek: Klingon Academy
by Interplay Productions

Star Trek: Klingon Academy List Price: $54.95
Category: Video Games
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Video Game Reviews of Star Trek: Klingon Academy

Customer Review: Not a great game!
Summary: 2 Stars

When is the Romulan Academy or Gorn Academy going to come out? This game is not that great, although I can't complain about the graphics. The problem with this game is the fact that when you are fighting Federation starships, the game freezes forever before you collide into another ship. Also, I got up to the part where you're to do a bombardment of the planet Ypres III, and I never can do it. I've spent hours and hours on it, and can't get anywhere. I've even looked at the strategy guide and still can get it. If any reader out there can provide assistance, let me know. Otherwise, for those who are thinking of buying this game, you may want to think twice.

Customer Review: Best Game of the year
Summary: 5 Stars

Better than Star Fleet Academy in many ways, Best Graphics that I have ever seen on a Video game, Also for Quick battle, once you destroy your enemy doesn't mean your done, you can warp to a different system and encounter more enemy ships(note: youe have to use the VOS 9 then 2 and select the system your self, an option you couldn't do on Star fleet academy), Well done movie cinematics, compelling story, Also have the ability to make new ships using light wave(NOT SUPPORTED BY INTERPLAY). I recommend this game to all ST fans and to all people who like space combat games.

Customer Review: It could have been better
Summary: 3 Stars

Its good to see that Christopher Plummer and David Warner decided to reprise their roles as General Chang and Chancellor Gorkon. The cutscenes with them are fantastic with performances that rival the movie. Seeing them alone might make several Star Trek fans want to purchase the game. However, the other actors are not as polished, which may be of some concern to some gamers.

The game allows you to fly eight different Klingon ships with various weapons and power levels for each vessel. This is one of the highlights of the game, as you get to destroy the enemies of the Empire with several cool-looking ships. The enemies of the Empire include the Federation, Romulans, the Gorn, Tholians, and the Shakurians(?). There are about twenty-five missions in the game, so no gamer can really complain about the game being too short. The graphics are good, but it looks a little dated. Maybe this is because the game was over a year late. How sad!

The game does suffer from some bugs. First, the enemy ships have a tendency to try to ram your vessel. This is extremely annoying and frustrating at the same time. This has been a problem for many gamers, and you should be aware of this if you want to purchase the game. Also, you need to be aware that Interplay will no longer offer any support for this game. The design team has been broken up to work on other projects. So if your expecting updated patches and expansion packs then you can simply forget it.


Customer Review: Another fighter game, not as good as it could be but OK
Summary: 4 Stars

Please read all the way through not just the beginning and then plz. VOTE if this review was helpful

i'll try to give you an idea what kind of a game this is so here we go!

This is merely another Fighter Space Combat sim, and not so great either, although the graphics are pretty smooth and good, the design of the game isn't good at all! what i would be hoping for as a captain is that you would be sitting in the chair and could say something and see a Klingon Operation officer walk to the operation system and do what you told him to do or you could walk around the ship!

if you like fighter games, you won't love this one although it is fun it's also very hard considering other fighter games the ships move slow but the textures of the ships are great, the weapons are fantastic and the control system is pretty cool, but more problems in this game, as you see in the opening scene, Chang sit's in the captains chair and orders an officer to beem him aboard an enemy ship, this is a feature i would like to have in this game! so what i'm saying is that i think you should have complete control over you and your actions, you the player would be you and could walk around the ship, go to sickbay or monitor repairments of the Warp Core,

pls vote now, weather this review helped u , not weather you liked it! Thank you

many things in this game are great, but the idea is not as good, so i give it 4 STARS mainly based on the looks, but seriously i think they could have made a much better game!


Customer Review: A differnt kind of capital ship combat game.
Summary: 4 Stars

There are two versions of "capital" ship combat in space. In one the starship is treated like a large fighter plane. Loops, dives rate of turn, top speed are all critical to the ship's performance in combat (as seen in ST Insurrection). In the second the starships lumber towards one another and slug it out ( as seen in ST Wrath of Khan ). Klingon Academy is the first type of game. Event at its slowest speed setting this is a joystick game where you dog fight in space. If you are looking for slower pace and a more god like perspective on the battle get ST StarFleet Command). If what you are looking for is a fast paced game where you view space through the cockpit window and twist and turn trading shots with your opponents this is an excellent game. The graphics are very good, the performance requirements are not outrageous ( I have an older system and the game works fine even at the higher resolutions ), and the detail and complexity level are there. In fact the control complexity may be a little bit to great for a game where you can't take your eyes off the screen for fear of losing track of where you opponent is at. There is a wealth of controls and systems to use. A detailed command set for controlling you ship, and your squadron (wingmen).

A few design decisions mar an otherwise excellent game. The maximum range of your weapons is around 15k ( you more powerful weapons are shorter ranged ), your speed is on the order of 1kps ( in the faster ships ) that means head on collisions between star ships is a very real problem. Further, given that the ships are very large relative (some ships are up to 1k long ) to there weapons range "accidental" contact in a twisting dog fight happens a lot. ( Purest will complain that I am using metric kilometers not in game units, but this seems to be what the in game units translate too.) Damage from collisions is catastrophic so the propensity for traffic accidents in space is unfortunate. If the weapons had longer range this would be far less of a problem, but the advantage of the extremely good graphics would be lost ( you would end up fighting it out with a little white dot all the time), so the game's designers force you to fight it out up close so you can "see" your opponent very well. This was better handled ST StarFleet Command in which what you "see" are "icons" that are "larger" than the ship they represent. This allows two icons to "pass through" one another maintaining the ability to see large ship model without imposing collisions resulting from point blank range combat.

Space is very large, and this is handled very well with in system Warp maneuvers to cut down on flying time. On the whole the "realism" of handling large distances, large ships, and weapons ranges falls between Independence War and the Star Wars X-Wings games. The game includes a limited set of tutorial missions to get you started ( it is a training academy after all ), and seems stable right out of the box. All in all an interesting take on the starship combat genre.

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