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List Price: $99.95 Our Price: $14.95 You Save: $85.00 (85%) Availability: Usually ships in 1-2 business days Category: Video Games See more product details
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Video Game Reviews of Fallout 1 / Fallout 2 Bundle (Jewel Case)Customer Review: Buy this game... N-O-W!!! Summary: 5 StarsIf you haven't played Fallout, then you are missing on perhaps the best RPG you can ever imagine... Sure the graphics are horrible by today's standards... But after 1 or 2 hours of playing... The game will suck you in and twist your 512MB-VidCard Spoiled little mind to the point that it will stop caring about the graphics... COMPLETELY! I MEAN IT!
I'm not going to go into detail as to what makes this game so unimaginable great... Many other reviewers have done it already, AND the game has a perfect 5-star rating, so you shouldn't even be wondering! Friggin' buy it already!
Don't believe me yet? I got this game for $9.99 at Best Buy when the "Value Software Section" still existed... Today, unless you're a really lucky individual, the game goes for $30 up... I am positive that its value will continue to appreciate until it becomes a rare jewel. So GET IT WHILE IT IS STILL REACHABLE!
I hope that by now you are about to click the "buy now" button or are headed over to other websites to get a copy.
Two things I do tell you...
ONE, AND MOST IMPORTANT: Play the games IN ORDER!
TWO, AND YOU WILL REMEMBER ME WHEN YOU GET INTO THE GAME: Don't trust your party members with Big-n-Heavy Automatic Weapons...
Customer Review: The Best CPRG Ever Summary: 5 StarsLeave your swords and your spells at home, and welcome to the apocalypse.
Good news, you survived. By hiding in a vault deep below the earth you and an unknown number of others have survived a Cold War nuclear exchanged driven as China and America go to war over dimenishing oil supplies. So you're underground and living large, waiting for the time the Vault overseer lets you go up.
Bad news- the water chip is busted, and with chip busted the vault is running out of water. The Overseer thinks you are the man (or woman) best suited for finding a replacement. Where? Well there's a big world out there where a waterchip might be found. But watch out for the man eating lizards, the giant skorpions, the ghouls, the radiation, the very nasty survivors and, oh yes, those big ugly brutes, the mutants.
Fallout offers you a big world to explore (Southern California) to find your chip. Visit Necropolis, the Boneyard, Junktown. Make new friends, fight new enemies. Acquire new skills and get a reputation (for good or evil- you choose).
It's all about your choices and that is what makes Fallout 1 the great game it is. You choose your character, you make the traits, you choose the kills. Are you a gunfighter, a hand-to-hand master, a thief, a diplomat, a scientist or a mix of these? Will you strive to do good, or will you wander the evil path? The non-linear form allows you to take this story about where you want it to go.
So it's about choice? Well, that and the vision. This is a throwback to 1950s pulp when our nightmares of atomic warfare gave birth to a pop culture of giant radiated ants (Them) and civil collapse (Panic in the Year Zero). You've seen bits of this world in more recent films- (A Boy and his Dog, Mad Max Trilogy, Blood of Heroes). Now you get to be in it.
And when you are done tracing the adventures of the original Vault Dweller, in Fallout 2 you get to see what happens to his ancestors. As a descendent of the original vault dweller you are once again called to service to save your community from its annihiliation. Back into the post-apocalyptic world which has now evolved into something else. New locations, new enemies, new places, new adventures. It's longer than the original, even if it misses some of what made the original the best. Still fans agree, Fallout 2 is a delight.
[...]
Why waste your money on [...] when you can enjoy art? If you enjoy CRPG and have not played Fallout, you are missing one of the greatest games ever.
Customer Review: Fallout the Second Greatest RPG of a dead time Summary: 5 StarsHmm.... Fallout Fallout 2 very good games both very sweet and very long. The combat is sooooo cool especially when heads blow off and arms are removed. The backgroud is cool very cool but in the wasteland there are not too many maps outside cities and important spots just the feild the mountain and the coast and the occasionally rare maps that are really cool and very unique to a unique game. The character is cool and costomizible and very fun to play he can be an ass or a champion basically with cool line options like "hey there legs looking for a good time." LOL! thats in the first one in shady sands. The party you can create is cool but in the first game it can kinda be anoying cause the armor sucks and you can only change the gun maybe while in the second you can change alot like armor combat stance and other stuff. I also like the story which can change, but only in parts of the map. Overall this is a great game but now everyone likes mmos and fps not too many stratagy and rpgs left o well peace out cause im samuel jackson!!!
Customer Review: Two immersive masterpieces Summary: 5 StarsThe Fallout games rank among the top few computer RPGs ever created. When the genre was in a slump, Fallout breathed fresh life into it. Fallout's originality, gritty post-apocalyptic environment, brilliant plot, and open-ended non-linear gameplay left an indelible mark upon the face of role playing.
Fallout has an isometric three-quarters view and features turn-based combat.
Fallout 1 began the great saga. When nuclear fired rained from the heavens, incinerating most of humanity, a lucky few reached the safety of underground bunkers. You were born and raised in the womblike Vault 13, and its sterile walls encase the only world you have ever known. Fifty years after the war, the vault's water chip malfunctions, and you are sent outside to find a replacement. The door locks shut behind you, and as you exit the cave you are blinded by your first sight of the sun. You are alone in the blasted wasteland of California, a world teeming with danger: mutant beasts feed off of unwary travelers; the few decent farmers who plow the barren soil are murdered by barbaric raiders; criminals overpower lawmen; and a greater threat lurks over the horizon. You, the Vault Dweller, must adapt quickly if you wish to survive.
Fallout 2 takes place 80 years after Fallout 1 and 130 years after the nuclear war that nearly exterminated the human race. The heroic Vault Dweller founded a primitive tribal village in Northern California, and taught the tribe to live in peaceful seclusion, before wandering into the wasteland once more. You are the Vault Dweller's descendant, the Chosen One. You must quest for a Garden of Eden Creation Kit that may save your dying village. You depart alone into the hostile wasteland, where corrupt societies tempered by constant warfare will challenge your na?ve upbringing.
In a CRPG market dominated by fantasy archetypes of elves and wizards, the Fallout setting is radically distinct. It revitalizes tired fantasy conventions: the fallen, legendary kingdom is America; dark undead-infested dungeons are replaced by crumbling mutant-infested sewer systems; there is an unconventional stronghold of armored Paladins and Knights; and ancient buried scrolls are supplanted by scientific holo-disks.
The Fallout world is highly stylized, blending many influences into a unique package. It melds futuristic and retro styles, reflecting a futuristic post-apocalyptic world as imagined by 50's-era Americans, complete with vacuum tubes, blasters, giant mutants, and war propaganda. Fallout also drew inspiration from westerns, Mad Max, cheesy sci-fi movies, Monty Python and Douglas Adams.
The unique character creation system does not involve classes or races, and focuses instead on attributes, traits, skills, and perks. It is simple to use and allows endless customization: a perceptive sniper can target a Radscorpion's eye across the screen, a skillful thief can creep past guards and rob merchants blind, a martial artist can kick highwaymen in the groin, and a diplomat can end conflicts without violence. Any combination is possible. The game's non-linear plot rewards unique characters by allowing multiple solutions to each quest.
Players have unprecedented freedom to shape their destiny without being herded along by a forced plot. Actions bestow a positive or negative reputation, and people react accordingly. Become a champion of justice or an enemy of decency. Free the slaves or join the slavers. Secure an alliance between two towns or set them at each others' throats. Nearly anyone can be killed, but prepare for the consequences. Become a sheriff or a porn star, or both. Also, play at least once with minimum intelligence - this limits conversational choices to grunts and causes people to treat the character as an idiot.
Fallout's low-resolution graphics were obsolete when it was first released, and may disappoint gamers who have been spoiled by modern graphics. There are few character models; towns seem to be populated by clones. Fortunately, the technical shortcomings are overcome by the brilliant art design. The original environments are visually compelling and the visceral death animations enliven combat.
The moody music helps create an immersive environment. The superb voice actors include Richard Dean Anderson (TV's MacGyver). The sound effects are also great.
The NPC allies in Fallout 1 are notoriously unreliable. They shoot the player in the back and block doorways at every opportunity. They cannot wear armor and do not gain levels. Fallout 2 improved them, allowing the player to change their combat behaviors, push them out of doorways, upgrade their armor, and watch them grow stronger. However, even Fallout 2 NPC allies should not be trusted with miniguns.
The game manuals (which are probably not included in the bundled product) are wire-bound, thick, well-detailed, humorous, and illustrated. Game companies no longer produce manuals of this quality.
The games contain graphic violence, sex, and language. Some adult content can be removed through the control panel.
There exists a debate as to whether Fallout 1 or Fallout 2 is superior, and consensus will never be reached. Fallout 2 has much greater scope, with more towns, quests, NPCs, and guns. It has a much improved party control system. Fallout 1 is more cohesive thematically, while the sequel went overboard on non-thematic elements such as pop-culture references, Easter Eggs, mobsters, and yakuza. Fallout 2 suffers from a boring opening area, the Temple of Trials, which is especially dull when replaying the game for the fourth time.
While the settings for both games are fascinating, Fallout 1 proves more loyal to classic survival themes. Fallout 1 takes place soon after the nuclear war: resources are limited, shanty towns contain warring factions, little communication and trade passes between towns, and barter systems are rudimentary. Fallout 2 takes place much later: unified city states control advanced technology and uniformed armies, regular trade passes between strongly allied governments, and gold currency is widely accepted.
Both games are amazing and should be played in their proper order, as the sequel continues the plot to a great conclusion. Fallout 1 and 2 are perfect games for anyone who likes creative RPGs, post-apocalyptic themes, and imaginative stories.
-Zach Zelmar
Customer Review: Amazing Summary: 5 StarsI've never quite played anything like Fallout. I feel it graps the gritty aftermath of the Apocalypse quite well. There are also a million features I don't see in most RPGs. Like killin the shopkeep and nicking all his stuff...hee hee.
Violence, drugs, and sex are pretty dominant in this game.
Violence is pretty unavoidable, it IS the post-apocalypse
Drugs buff you're stats
Sex is not really sex at all. If you "do it" theres a brief flash and you're lying in bed with someone, fully clothed. Otherwise, they make statements hinting at it.
I'm just letting all you parents know before you go out and buy this game. But it's still a GREAT classic.
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