Descent 3
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List Price: Category: Video Games See more product details |
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First to the graphics, which if your system can handle it are amazing. Hate to use that word, since it's so overused, but it truly is. A real high definition, true to life 3D environment which will keep you asking, "Why is the bathroom so far away?"
For the gameplay it's second to none. A quick tip if your buying this game, buy a nice joystick along with it, if you don't have one already. This game was made for a joystick, and without it, it takes away from the game significantly. More buttons the better.
Before I begin to talk about the multi-player option, the single player game consists of 15 large levels, with of course increasing difficulty. So to the AI has gotten smarter this time around, and will ocassionaly double-back on you for that surprise attack. Also to, there a lot better at deeking your shots which was something the last two Descents lacked.
But now onto the multi-player game, which this game was really made for. In multi-player which is easy to logon onto via Outrages own network PXO you can pick to play deathmatch, cooperative, capture the flag, and monsterball. This is just four of the nine varriations. A word to the wise however, good luck trying to play with a 56.6 modem, the lag will be tremendous. You must have cable, or ADSL for true multi-playing action.
But alas, all games seem to have a downside, and for this one it's the sound. Although the explosions, and laser fire sounds are realistic, the soundtrack however gets rather annoying. But, it's only a minor drawback.
So in summary this game is made for a true shoot-em up fan with a High-End computer, a fast Internet connection, and of course a nice Joystick.
Pro: Excelent Graphics, Great Gameplay, In-Depth Single Player Missions, Thriving Multi-Player Community.
Con: The Soundtrack is rather Poor.
Requirements: Pentium-200, 32 MB RAM, 4X CD-ROM, 3D Accelerator w/ 4MB, mouse, sound board, 3-D accelerator, Windows 95; Windows 98
Descent III also features a new game engine, known as Fusion, that enables the player to move from the familiar mines of the Post Terran Mining Corporation out to the planet's surface and surrounding environments. I guess this is hard to do in this sort of game. Additionally, they have improved the AI, and it really shows in the way the robots behave, and there is a significant increase danger to your ship in combat. The robots are all new and feature more polygons and detailed texture mapping than every before. Additionally, 3D acceleration is probably the best I have ever seen in any game. Descent 3 uses more dynamic light effects than any game I have ever seen. In fact, it is so graphically intensive, it is one of the reasons why I upgraded my 200 mhz to an Athlon 700. The demo ran fine on my old system, but when I bought the full version, even when I turned off all of the special effects, it barely ran. I would recommend at least PII 300, as does Interplay.
D3 provides much of the same kind of game play as its other incarnations, it's just better. I have friends who cannot play the game because they get disoriented too easily when working in the three dimensions of the mines. However, if you're like me, you get a certain thrill from the constant direction changes as you blast away at nasty robots with impunity. D3 offers a new spread of weapons including Frag Missiles that burst apart in a shower of mini-projectiles; Impact Mortar, which create very large localized explosions and heaps of damage; the Vauss cannon, which is an updated variant of my favorite Gauss cannon. Gone are the Earth Shaker missiles, replaced now with the Black Shark, a singularity weapon which turns hunting `bots into a skeet shoot. Basically, there are enough weapons to make your average NRA lobbyist drool with envy.
Of course, none of this means a tinker's cuss if it's no fun to play, right? Well, get ready `cause you're going down...again!
The pace of the game is much faster than the original, thanks mostly due to the quicker response and aggressiveness of the robots. It is here you will see the improved AI in action, because the robots WILL come after you, will work in teams, they do not cluster together to make mass-kills easier, and at higher skill settings, they most certainly WILL take you apart. The rush is incredible when you're fighting like mad in the early levels just to stay alive! The napalm-equipped bots are ferocious and stick to you like their weapons do. The robot generator areas-the one's that replicate new attack bots, keeps churning them out as fast as you can shoot them down. The game can be relentless at times, which is what a player wants.
Now, as for the story, you play the Material Defender, PTMC's itinerant mercenary from the previous two games and who went MIA at the end of D2 thanks to a defective jump drive. After you are rescued by a rebel faction on Mars who wants to expose PTMC and their evil CEO Dravis, as being responsible for the alien virus spreading to PTMC's robots and facilities. It becomes all-out battle against PTMC who, like all rich corporations, have their own squadrons of Pyro GX fighters, and start coming after you! See, and you thought big companies just didn't care about the little people anymore.
The only place where D3 suffers is the in-game music. It's boring, lifeless and worse, it sounds like the music we listened to in computer games a decade ago. That is also not to say D2's Skinny Puppy or Type O Negative was any better, I guess because it was an industrial setting (a mine) they assumed that we'd want to hear industrial music. Wrong! (And I like industrial). I found myself turning the music off and reaching for a Star Wars soundtrack to plop in my CD player to accompany the game. Beyond that I have little to complain about. This is a top notch game as far as game play, visuals and sound effects are concerned. It's got a break neck pace at times, while at others it's slow-paced which can get really creepy until the first robot jumps you and you wet your undies in shock.
The Descent series have always been my favorite first person shooter (along with Jedi Knight), and D3 does not disappoint in any way. The visuals and FMV cut scenes are stunning and the sound is excellent. I highly recommend for anyone so equipped with Environment Audio on their sound card to use the full four speaker set up, because D3 was produced and recorded in Dolby Surround, and it just adds so much to the experience. You'll also need a death machine of a system to run it.