Black & White

Black & White
by Electronic Arts

Black & White
Our Price: $299.99
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Product Summary

Brand: Electronic Arts
Format: CD-ROM
Release Date: 2001-03-28
Platform: Windows 95, Windows 98, Windows Me
Model: 14146
Publisher: Electronic Arts

Video Game Reviews of Black & White

Customer Review: It's as good as a game can get
Summary: 5 Stars

lack and White, it might not sound like a title for a strategy game, but well, it is a strategy game, and a great one at that. Black & White was probably one of 2001's most anticipated games. There was a lot of hype surrounding the game. But the best thing is, Black and White lives up to its hype and expectations. Though some aspects of the game might not appeal to the casual gamer, it's still one of the best out there. It is not perfect but hey! Nobody is perfect.
In Black and White, you play the role of God. And of course, God does not stand for Gathering Of Developers. You play the ordinary God with an extraordinary pet creature and ultra-stupid followers. After the opening cut scenes and a brief tutorial on how to move around the map, you are thrust right into the game. The first thing you will notice is that there are no icons! You will probably think "the hey! I am playing a strategy game, where are those icons, no buttons, no nothing at all! All you see is a disembodied hand. You control the whole world with this 'hand of god'. Lionhead wanted to create an interface free of icons in order to make it look more 'realistic'. However, they were partly successful in doing so. The interface is hard to control and difficult to adjust to. But once you get the hang of it, the game runs smoothly.
The other thing you will notice is the brilliant graphics. Lionhead really created a beauty of an engine for this game. The game looks terrific. The whole engine models day and night, rain and snow realistically. Even the game physics are highly accurate. The graphics are especially smooth. You can zoom in to see your followers faces and zoom out so that the whole island is visible as a tiny dot. Of course this means that you have to have a fast computer. But this isn't necessary. The game ran smoothly on my friend's celeron 433mhz computer. But to enjoy the full graphics, consider upgrading your video card and processor.
The third thing you will notice is a little red guy and a little old man darting about the screen. They are actually your conscience - a little red devil represents the evil conscience and a little old man represents the good conscience. They both not only guide you through the game but also bring much comic relief to the game. Their constant arguing and quarrelling will keep you interested for a long time.
Coming back to the game, the game's story isn't the work of a literary genius. You just play the role of a God who has to defeat the evil god Nemesis and unite all worlds and bring about peace. Doesn't sound very interesting, does it? Anyway, the story and plot don't matter as long as you get quality content, which Black & White certainly delivers.

After completing the first gold story scroll, which is Black and White's way of advancing the plot, you get to choose your creature. The creature is probably the best part of the game. The creature is at first a small, frightened animal but good care and proper teaching would make it into a fine, huge, loyal beast. Improper teaching and care will on the other hand, will give you a lumbering behemoth with the brain the size of a nut. It's true, you can develop your creature into a loyal ally or an idiotic, blundering fool. You can teach your creature miracles. You can teach it to eat villagers and little kids. You can teach your creature to heal the sick, water the fields, put out fires etc.etc. In fact, your creature can be taught everything you do and mimic your every action. It's because of these factors that you get so attached to your creature. You start thinking of the creature as your other, virtual pet. This is the depth of Black and White.
The sound in Black & White is as good as the graphics. The music is quite good and contemplates the nature of the game. The sound of thunder after you cast a storm miracle or the screams of frightened villagers hit by lightening is extremely pleasing. The voiceovers are nice too. I particularly like the voice of the evil conscience. All in all, Black & White has great sound effects.
Unfortunately, Black & White isn't without its flaws. The game is quite buggy. I could write down at least 20 bugs right here, but why waste the space. But most of these bugs have been corrected by a patch, which you can find at any black and white site (my recommendation would be www.bandwzone.com or www.planetblackandwhite.com). Also, the biggest issue is the amount of micro-management needed for running villages. Your villagers will never construct buildings by themselves. You have to spoon-feed them. The villagers are ultra stupid to say the least. Even your worshippers at the worship site need a lot of micro management. You have to constantly feed them and heal them occasionally. Failure to do so results in your followers' death and your alignment takes a nosedive straight towards evil.
You will have to constantly baby-sit your villagers, which means that you will have less time for your creature. This takes the fun away from the game since the creature is the best part of the game. The abundance of sandbox mode maps on the Internet only proves this fact further.
Another issue is the steep learning curve and the amount of attention and time required to play this game. Casual players will be bogged down by the amount of micro-management. I wonder why Lionhead forgot to put a "Warning: not for newbies and casual players" sign on the game box.
The steep learning curve, the micro-management and your idiotic villagers make it impossible to play this game as good. Often you will get so frustrated that you will probably kill your villagers, sacrifice them or feed them to your creature (which is much more fun than playing as good). All these issues aside, Black and White is still a highly enjoyable, a highly creative, and a revolutionary game, which is recommended to anyone who enjoys and appreciates perfection. It's as good as a strategy game can get.

Description of Black & White

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If you've ever wanted to play god, Black & White should definitely be on your short list. This highly anticipated game takes the concept literally, letting players navigate and influence a lush world using only the "hand of god" as an interface. Players can use the hand to uproot trees, hurl rocks, rescue (or punish) followers, and control all aspects of the camera as it zooms, dips, and swerves over the completely 3-D environments.

The game gets off to a slow start, but things pick up once players get to choose their creatures. Creatures are giant animals that serve as your physical link to the mortal world, and they have a sophisticated artificial intelligence that lets players teach them how to act. In the beginning, there's only a cow, ape, and tiger from which to pick, but the choices expand as the game progresses. And for a limited time, Amazon.com customers can download a bonus creature--a magnificent horse. Click here for details.

Ultimately, creatures grow, and their appearance gradually changes to reflect both their tendency toward good or evil and the treatment they've received from the player. Deny the animal access to food and it will lose weight. Pet it each time it eats a villager and you'll soon have an evil juggernaut that strikes fear into people's hearts. Most of the game's fun comes from spending time teaching your creature and simply watching the crazy things it does of its own volition. Best of all, players and creatures don't have to have the same alignment, making it possible to be an evil god with a glowing, beloved, benevolent creature. It all depends on why you choose to reward or punish the creature.

Unfortunately, Black & White tries to be too many things at once, and there is rarely any real focus. It's difficult to enjoy training a creature when villages need protecting, villagers need direction, and buildings need to be built in order to expand the player's influence and ultimately win each level. It wouldn't be so bad if the villagers were half as smart as the game's creatures, but they require a lot of micromanagement to work efficiently. The single-player campaign gives players plenty of time in each mission to overcome these shortcomings, but prepare to spend many long hours administrating your holdings for every hour of pure joy that Black & White is capable of providing. --T. Byrl Baker

Pros:

  • Great graphics and animations
  • Exceptional creature artificial intelligence
  • Plenty of keyboard shortcuts, greatly simplifying the complex camera controls
Cons:
  • Managing villagers and buildings can be a chore
  • The manual is completely inadequate considering the complexity of the creature AI

Black & White is a role-playing game unlike any other you've played before. You play the role of a deity in a land where the surroundings are yours to shape and its people are yours to lord over. Be an evil, malevolent god and the natives will worship you with fear in their eyes. Play as a kind, benevolent god and they will worship you with love in their hearts. Your actions decide whether you create a heaven or hell for your worshipers. Then select a creature from the land to act as your representative in the world. Raise it to gigantic proportions and teach it to do your bidding--whether the animal grows into an evil colossus of mass destruction or a kind and gentle giant is up to you. Progress through the game's rich storyline performing powerful miracles to battle other deities and become the world's supreme god.

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