Hitman Trilogy (Includes Silent Assassins, Blood Money and Contracts)

Hitman Trilogy (Includes Silent Assassins, Blood Money and Contracts)
by Eidos Interactive

Hitman Trilogy (Includes Silent Assassins, Blood Money and Contracts)
Our Price: $19.99
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Category: Video Games
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Product Summary

Brand: Square Enix
Format: CD-ROM
Release Date: 2007-06-19
Platform: Windows 2000, Windows XP
Model: SHTTPPUS00
Publisher: Eidos Interactive
Product features:
  • Players become the infamous Agent 47, a killer for hire. Mastering the tools of the trade, players will utilizes high-powered weapons, every day objects, and disguises to strike instantly or take their time to complete contracts signed in blood.
  • With open-ended stealth and action gameplay and benchmark graphics and sound, each game, will bring the player deeper into a dark and ruthless tale of cold-blooded revenge. Prepare to make a killing.
  • Also included is The Kane & Lynch: Dead Men Sneak Preview Bonus Disc. Get an inside look the highly anticipated crime shooter from the makers Hitman. The bonus disc will introduce Kane and Lynch, a flawed mercenary and medicated psychopath on a violent and
Accessories:

Video Game Reviews of Hitman Trilogy (Includes Silent Assassins, Blood Money and Contracts)

Customer Review: Hitman Series
Summary: 3 Stars

For such a price, it's hard to argue, but at the same time, I think you have to be somewhat of a masochist to really like these titles.

For starters, there is very little in terms of tutorials, and for games this complex, some tutorial aspect is pretty much necessary. They all kind of drop you into a world and expect you to be able to utilize all the different parts of the game as if you were an expert. In Silent Assassins, for instance, it took me over a week to figure out how to beat the very first real mission because of the "strange" behavior of some of the AI (which took me a while to figure out). Now, yes, there is a tutorial, but all it teaches are the very simplest aspects of movement and combat. Does it help you understand how enemies react? No, and unfortunately, that's the #1 most important aspect of the game. There seem to be a whole lot of little idiosyncrasies about how enemies react to your presence that make it very, very difficult.

Then there is realism. For a series of games that prides itself on realism and tactics, why is it that your enemies can take such enormous amounts of damage before dying? This eliminates a whole barrage of different possibilities, because a good 75% of the weapons that you'd want to use for sniping are effectively useless if you can shoot someone in the head, they survive to be able to shoot back and take cover, and then they call all their buddies to come at you. If you get shot in the head, you should die. Simple. But because of this design decision, there isn't much of an option for sniping out the guards or taking a similar, non-linear approach that would probably pay dividends in real life. Even though there are usually two or three ways to beat every mission, you must conform your entire plan to the specific actions the game wants you to take in order to beat every level.

The game's AI is also based on a series of checkpoints, which feels very unnatural. For instance, in the first mission of SA, you deliver flowers to the front door of the mansion. You are then, presumably, to sneak upstairs when all of the guards in the room turn their back, but if you so much as move a muscle in any direction, even in sneak mode, they will turn and shoot at you, unless they have walked past a certain point. Now, I don't know about you, but if I turn my back on an expert assassin, I would expect him to be able to sneak upstairs if I turned around, particularly if he was trying to do just that. I found that the other two games in the series were a tiny bit more forgiving, but they all suffer from this at some point or another.

Granted, I didn't play very far into any of these games, but I see the same issues prevalent throughout, and they eventually made me put the whole series aside with frustration. As I said above, for the price, it's very hard to argue against this bundle, and certainly, these games have their fans, but I think in terms of playability, there have been an enormous number of games that have come out, both recently and from a long time ago that not only rival the Hitman series, but far surpass what they can do. I'd take any of the Thief games (also by Eidos), or Assassin's Creed over these any day of the week. To be honest, you're probably going to get more playing time out of Assassin's Creed if you do a good job exploring it than you will out of all three of these Hitman games.

Description of Hitman Trilogy (Includes Silent Assassins, Blood Money and Contracts)

Hitman Trilogy features three critically acclaimed Hitman games in one killer package: Blood Money, Silent Assassins, and Contracts. Plus a sneak preview of the next big franchise from the makers of Hitman, Kane & Lynch: Dead Men.

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