NBA Live 2004
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I own NBA Live 2003 too. That one was terrible too. Did I think that 2004 would be an improvement? No. It was clear ever since that the people who develop this are no real basketball fans. So some things in the game would change, but no overall improvement would be made. I knew it. I was right.
Let me give you an example. Have you ever gone to a concert of a favorite band and see many people who only know a couple of songs, and that's all they expect to listen to? Well, this is similar. These guys do not really know basketball. I doubt they 've ever played it, even as amateurs. They have only watched it on TV. No, not whole games. Just the highlights.
So if ALL you like of basketball is the fastbreaks and blocking dunks, then this game is for you. Otherwise, stay away.
Sure, some things have changed since Live 2003. Defense is slightly better. The freestyle system is worse. Player motion is worse. The Dynasty Mode is even worse and more arcadish than Live 2003's Franchise Mode. There are huge bugs in it too, and no patch for them yet.
Anyway, a good inclusion was the brand new "slider system", where you can actually adjust things like fouling frequency, block frequency, double team frequency etc. This is good, but even tampering with everything is not enough to create a simulation out of this parody-of-a-game. It is just not a simulation.
The new "10 player awarness" thingy has actually done things worse. Players usually choose to move in completely counter-intuitive manners. And of course, they refuse to mark their man and stop the fastbreaks. I mean, it's really ridiculous.
A last comment. Have the developers done all these "mistakes" on purpose?
Yes, most of them. I cannot believe that they can't program the damn thing not to go on fastbreaks all the time. I refuse to believe that they couldn't make a game where scores would be realistic in the "Simulation Mode" (scores are too high). They are just unable to appreciate real basketball (or don't care enough to).
But there are also mistakes that show programming incompetence. The "10 player awareness thingy" (or whatever they call it) is just poorly programmed.
So...why did I buy this game again? Oh, yes, there is no competitor for PC, and wanted a basketball game to play. Too bad for me, I guess.
In conclusion, if you hated Live 2003, you are going to hate this one too. If you have never played Live 2003, you are a lucky man, do not play this one either.
I am currently planning to send an envelope to EA containing the shattered remains of my game and an angry letter demanding a refund. It's truly a pity that the only NBA game available for the PC is this disaster. For the sake of your nerves, your time and (most importantly) your money, I STRONGLY advise everyone to stay away from this. I also recommend to fellow unfortunate or misled souls who have already taken the plunge and gotten it: do the same as I did and tell EA how truly terrible NBA LIve 2004 is. Maybe, just maybe, they'll even take a hint and release something worthwhile in its place next year.
In-game:
-A lot of shots by guards get rejected because you just can't shake the defender
-When a shot gets rejected, it's a guaranteed fast break for the CPU which usually results in a thunderous dunk.
-Fast breaks for your team are nearly impossible because three or four players for the CPU always manage to get down court before you can (complete opposite of what your guys do.)
-Can't a guy pass without leaving his feet? Players pass the ball with their back to the basket (and the receiver) most of the time, meaning they jump and throw. And maybe this is owing to my lack of skill, but why can't I control who the pass is going to with a single-stick controller?
-If you inbound the ball after a turnover on your own end, you get called for a backcourt violation. I eventually had to turn that rule off to stop that.
Out of game problems:
-Trading draft picks: the only time the CPU will consider trading draft picks is when yours are known to be high. Otherwise, it'll never take a chance.
-Training camp: players hardly ever make any progress, and the good ones will actually get worse!
Game crashes:
-It took five tries for me to complete my first dynasty game because the game would quickly go black and then I'd be at my desktop. No error messages, no information at all. Just gone.
On a positive note:
I have to say the traps and loose ball scrambles are a plus. Nice to see real basketball traits built in. Players posting up is really neat too. And Marv Albert makes the action entertaining.
This game is not all bad, but what is bad about it is enough to make you pull your hair out. Save yourself the headache of one ridiculous fast break after another. Try some other game.
In sound I give it 5 stars. Cool soundtracks. I just love Mr. Albert saying "three pointer... Yes!"
The gameplay requires more thinking, is not as easy as dunking everytime you want. Now you have to run plays to score.
This is a must have game!