NBA Live 2003
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Pros: 1) the graphics are terrific, the best yet in any basketball game, the players are much more individual and defined, with great arenas and nice touches like McGrady's blue shoes, Ben Wallace's hair and Iverson's arm sleeve.....the player movement is also more fluid and realistic.
2) Yao Ming IS in the game........I don't know what these people are talking about but he is definitely there AND he is good!
3) Players finish much more realistically at the basket, with an array of layups and reverses that can be executed......crossovers and spin moves can be performed with ease if you are using a keyboard (maybe too easily), something that wasn't the case on Live 2001 (the last game available on PC)
4)you can actually get past a defender, which was impossible in 2001 unless your defender fell for a fake (which only happened with really good players)...the downside of this is that sometimes it is just too easy to break a defender down - a couple of spin moves and your player takes off for the dunk or layup.
5) it is easier to shoot a good percentage on free throws.......in NBA Live 2001 I used to shoot about 50% or less in a game which is not realistic
6) the commentary is slightly better
7) patience is sometimes rewarded in the post - if you wait a bit before you make your move, your defender is susceptible to falling for a fake or moving too soon so that you can get by him....in 2001 your defender would just steal the ball!
OK, that was quick, now for the cons:
1) as noted by many people, the gameplay is absolutely RIDICULOUS.....the game is way too fast, the programmers must have been on drugs when they devised this........NBA Live fans want a simulation, not an arcade.....that's why I hated NBA Jam all those years ago!........to give an example, when I first played the game, it was obvious that with 12 minute quarters teams were going to score 250 points or something (on 2001 you could play 12 minute quarters on the hardest level and get realistic scores - admittedly you struggled to break 35% shooting but it was better than fastbreaks all game!)..........i downloaded a realism patch which helps slightly (previously the CPU would shoot about 85-90% from the field and make ALL of its threes) but it is still frustrating to play........Just now I was using Houston and playing against Indiana wih 8 minute quarters on the all star level.....things were going OK with me leading 17-15 but suddenly Indiana reeled of a 38-0 run(and that's with the realism patch, with player ratings turned down slightly) and playing the rest of the game was pointless!.......when was the last time an NBA team went on a 38-0 run??.....I wasn't doing anything different but somehow I missed layup after layup while the CPU went on about 15 fast breaks from outlet passes in a row and made all of their layups and dunks.......this is the major problem with the game - the fastbreaks......the CPU fastbreaks on almost every possession......you can stop it slightly by making sure you get someone back but even then the CPU will usually outrun your defender, it is useless to even try to catch up.......when rashard lewis has 5 consecutive alley-oops in the first quarter and gary payton has 5 assists after two minutes of play you know you have a crap game on your hands....
2) your computer players don't defend.....ever
3) it is virtually impossible to get an offensive rebound.......in 2001 there were too many offensive rebounds and your shooting guard could often pick up 8 or 9 from long rebounds from threes......now your guys run away from the ball when it goes up off the rim!!......i'd rather get too many than none at all.......and you can't crash boards to help the situation because then your guys won't get back on defence and there will be (!) even more dunks and fastbreaks........before i downloaded he realism patch, there weren't many defensive rebounds either since the CPU never missed a shot!....you might get 5 for your whole team for a whole game!
4) the rims are bad (and they make a stupid sound like glass breaking when a shot goes down)....in 2001 either you swished your shot or it missed - that was stupid....but now basically every shot rattles in from wherever you are...this is equally as bad!
5) there are no good camera angles........for some inexplicable reason EA decided to remove the TV angle which is the only decent one....now you have to fashion your own using Press and some level of zoom......it makes it difficult to play generally and means that defence is harder to play since you can never get a good angle to block anyone's shot......who uses the other angles anyway???.....you can't play with them - they are just a needless novelty
6) like 2001, there is NO IN GAME SAVE OPTION!....this is inexcusable....i would rather have a save option than a million camera angles!
7) it is too difficult to defend........a CPU player (especially point guards) will just spin and crossover until they get a clear path to the basket and you can't get in front of them........you can't stop ANYBODY in the post, even if in real life they have no post game whatsoever
8) if you go for steals you get called for the foul almost every time
9) the CPU often blocks your shot on the perimeter....this is kinda funny since there aren't many blocks happening inside the paint...even when there is a fair bit of space between you and the defender, you shot still gets thrown into the 5th row
10) too many steals......you can't throw a cross court pass or a pass out of the post without it getting stolen
11) this is a bad one......using keyboard, you can't configure your controller the way you want it.....there are corresponding keys on defence for everything you choose on offence which you can't change.....basically this means that you can't use the same button for both shoot and jump/block and this makes the game much more difficult
12) the CPU makes too many threes (guys like reggie miller and ray allen hit about 90% of the time - even those guys only shoot about 40-45% in the NBA).........AND it is far too easy for the CPU (and you) to pull up at the top of the key and drain a three....that shot goes in most of the time......in one game i was playing kenny satterfield drained 4 in a row from the top of the key - that is ridiculous
13) players get credited an assist if they dump the ball in the post and it doesn't lead directly to a basket i.e. the post guy takes a while to make his move and score and the PG still gets to pad his stats
I'm sure there are more complaints but that's all i can think of at the moment......as you can see i was extremely disappointed and would rather play 2001, even with its flaws.....borrow it if you want to see how ridiculous it is, but don't buy it....it has no replay value at all - playing an entire season would be excruciating!......luckily mine was cheap......EA sports had better lift their game or they might find that serious basketball fans will desert them.