NBA Live 2003
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Pros:
The graphics are awesome. The players actually look like themselves. They even have their armbands in the right places. The gameplay is smooth and not choppy.
The franchise mode is great, as usual. You can keep track of the deals that different teams make, you can see the MVP candidates for that year, and you can trade, sign, or release players. They have a yearly NBA Draft where they make up different rookies and tell you their strengths and weaknesses. I am also glad that you can switch your controlled team during the off season. I started controlling the Lakers, but they dropped to the bottom of the league after Shaq retired, so I switched my team.
I love the 50's, 60's, 70's, 80's, and 90's all-star teams. Except, where is Kareem Abdul-Jabbar on the 80's all-stars?
The cut scenes are not realistic, but they are very funny. I love it when someone on the bench sits in the coach's chair, and the coach get's mad at him.
Cons:
If you play a 12 minute game, it is rather easy to get up to 200 points. 5 or 6 minute games will get you 80-115 points.
It's just a big dunkfest. All you have to do is spin until you reach the free throw line, and dunk it from there.
The blocks and steals are crazy. Steve Nash is the leading blocker on my team. Shaq gets the most steals.
The AI is horrible. The defenders do the dumbest things, and your teammates don't play defense at all.
Overall, this is a good game to get.
Here are some reasons as to why:
1. Unrealistic scores: If you play a 12-minute quarter, forget it. The score is going to come out in the 200's. Its just pathetic. Say you choose to go 5 or 6 minutes per quarter - well maybe then can you keep it in the lower 100's, however, your rebounding, minutes per game, and assists will suffer.
2. Unrealistic stats: Okay, so Kobe Bryant can score with two guys double-teaming him and with two hands in his face in real life. But Steve Smith? Lindsey Hunter? C'mon! When you have great defense on a guy, he shouldn't be able to hit all of his shots. The computer seems to hit about 50-80% of their shots on any given night. Its just frustrating. You play tight defense and they still score on you with ANYONE! The last game I played, Steve Smith hit five 3's in a row with a double team of Bonzi Wells and Kevin Garnett. What the heck? And don't get me started with the turn-around-fade-away 3's while there is still 15 seconds left on the shot clock that the computer tends to pull off.
3. Unrealistic plays: So of course a guy as tall as Tim Duncan or Theo Ratlif can stuff a guy like Kevin Garnett in real life because of the size advantages, but Damon Stoudamire? Since when can a 6-1 guy stuff a 6-11 guy?? Its just ridiculous the amount of blocked shots you can get in one game. My starting PG is Stephon Marbury and he's averaging 3 blocked shots per game!
4. Horrible computer AI: Or should I say what computer AI? The computer never seems to take time off the clock. Five seconds into the sequence they take a three (which they will usually make) or they drive the ball and throw up a wild shot (that goes in!) Also, your teammates are about as smart a bottle of ketchup. When you get your shot blocked, they just stand there and watch as the ball gets picked up by the opposing player. When you poke the ball loose from the guy you're covering, they just stand there. When the opposing player backs them down or drives, they rarely jump to contest the shot. They still don't cut to the basket when they get open. Its just awful.
5. Steals!! You can't post up! Every time I post my guy up, a double team comes and they basically cut his arm off to get the ball loose. The ref never calls fouls in those cases. There is absolutely no post-up game in this game; it'll be stolen from you every time down the court. Now when the opposing team backs you down and you try to steal the ball, its impossible. You'll typically average about 26-45 turnovers a game if you have it set to 10 minute quarters.
6. Playbook - Almost all of the plays are designed for the Center or Power Forward position players. There are a few for Small Forward or Shooting Guard, however, that's it! You're much better off just running your offense normally and not running any plays, especially if your Center and Power Forward positions are defensive specialists and not scorers. Also, why post a guy up if he gets the ball taken away from him all the time?
So what did EA do right in this game? Well they finally fixed the rebounding. Of course, its difficult to rebound when the other team doesn't miss, but see the above paragraphs for more on that. However, after you sacrifice a goat during the 12th moon and the other team actually misses a shot, you are able to rebound. Also, offensive rebounds are much easier than previous games. The graphics are smooth and the flow of the game is smooth and not choppy. The fact that there are fast breaks is much more refreshing, as in the previous versions fast breaks were just about impossible.
So there you have it. If you want an arcade game where every shot will be a dunk, then buy this game! If you love NBA Jam, buy this game! However, unless EA puts out a few patches that will fix a lot of the AI problems, then stay far, far away!