Madden NFL 2004
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This game really irritated me at first. The biggest and most glaring flaw would be the weird number of fumbles you get from people returning kicks. I've had motionless punt returners fumble the ball on a fair catch, it's so bad.
Then there's the penalties system. Of course, except for offsides, it's almost totally random. You are free to go in and adjust the sliders to determine how often these penalties get called. But it's still a serious pain in the ass when you're 3rd and 17 and miss your 1st down because of a holding call that was randomly applied to your play.
The sum total of this stuff will sometimes give you a feeling that the game is very much being decided by random factors, and this can be really aggravating, especially if you put some time into practicing and get good at the game elements. You can be left with the feeling that it doesn't matter what kind of skill you have, because maybe you'll get a major penalty for holding, not get the first down, and then fumble the ball (on a kick return) to your opponent that will run it for a TD. You can throw the controller, you can call the game a POS, but you still can't take those 7 pts off the board.
After playing a lot of games vs. the computer and vs. a friend online, I'd say that there is a feeling that the randmoness evens out a lot. So you'll have a game where you get a penalty on a return, wind up on your 15 yard line, and then your superstar back will fumble the ball at the worst possible moment and give up an effortless TD to your opponent. And this will lose you the game. But then the same thing (or worse) will happen to your opponent. In fact, I've seen much worse thing happen in game. (Like for example, the CPU fumbling the ball on the kickoff twice in a row, giving up 14 pts.)
If you see yourself more as the coach of the game - someone who just has to deal with the fact that this stuff does happen - then you just adjust your strategy. This is what makes the game frustrating though - you're both the player and the coach, and when you're the player, it leaves you feeling like you should be able to control more of the outcomes.
So skilled / obsessive gamers who sit down and run practice plays for an hour a day are going to find out what I did: Just because you've got the skills on the play doesn't mean you're gauranteed an easy victory. And your game strategy has to reflect this, or you're going to lose a lot of games. "Stuff" happens, and if your gaameplan doesn't include the "stuff," you're in trouble.
I gave this game only 4 stars, not because of any of the gameplay stuff, but because, like every other EA sports title, the interface is a mess, the EA sports website is a mess, and both the online and game-packaged documentation is a mess. I've seen chimps on ritalin with more organizational skills than the EA sports guys. This stuff is such a chronic problem for them that I can't give any game they make 5 stars if they're going to keep neglecting this stuff.
Despite all this I've really come to love Madden 2004. The teams look awesome on the field and the game really feels like a football game. In the end the randomness has only made the game better for me. When it's 21-17 and you get that TD you need to take the game - and you get it despite a big holding call and an injured WR - you really feel like you've fought and won. And that feels great.