MVP Baseball 2004
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Our Price: $46.88 Availability: Usually ships in 1-2 business days Buy Used: from $22.75 (click here) Category: Video Games See more product details |
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hmm.
These things on your screen, they aren't real. And since I know nothing about computer games, and patches are things I use for my jeans, I am not sure what any of the arguments are. I am not good enough to play online with all you patch knowing megabyte wonders, so I"ll just create my own little world where I have fun.
If you like baseball, and you want to get into the idea of managing, this is very fun. I think it is more difficult than the last version, which I used to win all the time. I find if my pitchers blow a pitch, they usually pay for it in this version. I feel like sometimes the decisions actually matter, and I need to really think about my choices. In this dynasty mode thing, I have discovered that I would be a crappy manager.
I either give the whiners what they want, or I release them. There is no psychology implied.
Like I say, I am not an expert, but this is fun. What do you expect at want from a computer game. And yes, go see a game live...it's fun too
Still, this is an awesome game. The level of realism achieved is not only better than any other baseball simulation to date--it's better than most sports simulations in any genre. The detail in the graphics, the movements of the players, the rendering of the stadiums, and the overall gameplay are all top notch.
There are significant improvements over EA's previous (and very good) simulation MVP Baseball 2003. For example, there are a lot more very close plays at first base on grounders in the infield. You must now warm up relief pitchers before they enter the game, otherwise their effectiveness will be greatly diminished. There are various types of slides, including hook slides and slides intended to take out the defender at 2nd base on a double-play; the catcher is more involved defensively in the gameplay; etc., etc.
One aspect of the game that was not improved in this version, IMO, is the commentating. Kuiper and Krukow no longer discuss each team's results in the previous season, or elaborate on the individual players. Their commentary is pretty much limited to describing the action on the field (I suppose some might prefer that), and there is a lot of the dialogue that is borrowed from MVP 2003. Still, it's a relatively minor issue, as are--IMHO--all of the complaints lodged here about this game (with the exception of the controller compatibility and--if true--the online bug).
EA has done a great job overall with this game. Traditionally, baseball simulations for gaming consoles and the PC have been very disappointing, which is surprising since the sport is well-suited for a videogame format. MVP 2003 was a huge step in the right direction. MVP 2004 takes baseball simulation to yet another level of realism. An excellent game despite some relatively minor flaws. Don't let the controller issue and all of the negative reviews here discourage you from trying this out.