Blitzkrieg
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So I went out and bought the game. Let me tell you something my fellow wargamers - this title is simply awesome. I was impressed on many fronts (no pun intended). And the game is what SS should always have been.
Graphics - Simply amazing. The way that the landscape/buildings looks and the way the units have been rendered is what I lke the most. I'm really glad you can see all the unit insignia's because in SS you can barely see the camoflage on the tanks. Now all those fine details are there.
Gameplay - I finally have the control I need on the units. This makes the breakdown of squads and platoons much easier than in the past - and this makes the gameplay all that much more enjoyable.
Historical value - Besides the fact the most of the missions conform to actual campaign missions from WW2, the game boasts a historical overview inc. maps before every mission. Nival also included a great deal of movie footage as well as a unit/vehicle database which I think is just amazing and adds much atmosphere to the game. BTW, I heard that the developers (who are Russian - Spasiba guys) spent a great deal of time in the Moscow miltary museums researching the specs on different weapons and armour. Their hard work and research really made a difference with this title. I cannot wait to see what CDV has to offer with the game Panzers which is coming out early next year...
Strategy - this is not like Starcraft where you can build 5 squads of marines and rush an enemy base. There is a great deal of thought involved in playing this genre of wargame, and the appeal is strong amongst the "tabletop" crowd. The one beef I do have with CDV games in general is that they do not have a contract with a Publishing House to print Strategy Guides, and for a company that prides itself on producing top-notch military-strategy games, this is a suggestion for the future. Overall - I would recommend this game to anyone who is any of the following:
a) a SS/SS2 fan who wants more out of their SS/SS2 gaming experience.
b) a WW2 military history buff. c) a military desktop wargamer. d) a RTS fanatic. I am really glad I went and picked up this title and I forsee many enjoyable sessions with this game
Okay, on to the bugs of which I speak. When I played the demo for Blitzkrieg, none of the hotkeys worked. I assumed that this was probably just a demo thing, and would be corrected by the time the game came out--and besides, it was an otherwise fantastic game, so I was excited for its release.
When I finally got the full-length version, I discovered that, basically, Blitzkrieg would not work with my keyboard. For example, when the player name box popped up, I started to backspace away the word "Player"; I got the letter "m" instead. Every time I used backspace, it would happily delete the letter--and replace it with the letter "m". Using "Shift" in the menues brought me--without fail--to the Multiplayer screen; when I used shift to try to group units together in-game, up popped the options screen. The pause button (spacebar) was inoperable; thus, when the saved mission loaded (paused, of course), I had no way of unpausing to continue, and had to restart the mission.
Without these bugs, Blitzkrieg would've been a fantastic game. As it was on my PC, it was a monumental pain in the arse. I'm thankful that the guy at EB let me exchange it for something else.
If you can stand the bugs I've described, and like a good RTS, then Blitzkrieg is the game for you. I really had high hopes for this one, but I suppose I'll have to wait till another quality WW2 RTS comes along.