Blitzkrieg
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The requirements is one thing that you don't have to worry about. If you have read all my reviews, you know that I own whole mess of PCs. But instead of using my newer PCs, I used the oldest PC that I had for about 4 years which the system specifications are Celeron 900mhz, 256mb ram, GeForce 2 and ran it on 1024x768x32, a medium resolution, without any slowdowns. So, any people can play this game with a dated PC which shouldn't go below Pentium 2 400mhz, 128mb ram, and 16mb video card. It is not the official requirements but my requirements are little higher which will make the game run a little better.
If you are a quick learner or if you have played all types of RTS and TBS games, this game is definitly for you. Also if you are a WWII buff, this game might be also for you. But if you aren't satisfied with my review, then it is safer bet that you try the demo from fileplanet.com, gamershell.com, or filefront.com.
2) Game design. Real eye candy indeed as regarding the looks.
As for "strategy", missions and maps...after a while all of them are looking the same. NO MISSION EDITOR
3) Fire/attack rules. A german tank had WAAAYYYY better optics and IT HAD A RADIO! So, a PIII, PIV, even more PV or VI, would have 1.5 better seeing range than a T-34 for example. Not to mention the fire accuracy, german tank crews when in a PIV (from Ausfuehrung G up), PV or PVI were a feared enemy on any front.
A Tiger had slow transverse movement for its turret but the crew compensated with moving the entire tank when needed. Not in the game.
4) Someone called "WWWII buff" praised the "historical corectness" of this name. WAY OFF AND NOT TRUE>
a) KV2 was more like a howitzer on a tank chasis (like the british Bishop, etc) Thus, it should have the "ranged fire" or "saturation fire" as the other guns have. Very heavily armored, to destroy it, the germans were using AT guns to disable the tracks and then, depending on the front situation, were calling heavy artillery to destroy it or were seaking up to it to drop grenades inside.
b) The T-34 models are messed up. Please search www.battlefield.ru for more info.
c) The "naratives" before mission are heavily biased, especially regarding the eastern front...
d) MOST IMPORTANT: messed up historical accuracy, even when playing on normal (historical accurate)
The germans had very good tanks/infantery and AT gunnery, achieving more with less
The russians depended heavily on artilery preparations before atacking...huge number of guns, all kinds. Huge numbers of infantery, tanks and war materials also...not to mention the Sturmoviks.
The allieds owned the skies, especially after Normandy, nothing could be moved without a JABO cleaning the place. So so tanks, good ranges artillery and infantery
NO WAY: T-28 tanks, Maus or IS-3...Maus 128mm gun incredibly weak!!!
4) Unit selection: I played the german campaign twice until the end, on normal and hard and could not get a Tiger...the last mission I have Panthers, and a Jagdpanther (or tiger, not sure), but not PVI or more important, no Koenigstiger under my command (the ones which are the core units)
I could continue, but no space left...overal, nice game to own if you like RTS, a little heavy on "mouse control"...takes a lot of mouse movements to coodinate in assault, weak in strategy, but eyecandy.
No D-day map! Suden Strike had one!
This is basically a tactical level strategy game. You are given a certain amount of assets and mission objectives and you attempt to carry them out. Usually, this means your "core group" of 3-6 tanks and a battery of artillary. As the war goes on, this core groups becomes more experienced and you can upgrade their hardware, sometimes getting cutting edge weapons as a reward for completing a mission. You also have snipers, foot soldiers and support trucks. And in historical missions, you can have a massive array of tanks, rocket launchers, artillary and troops. And all these assets are rendered with splendid and incredible detail. Facing a Tiger tanks with Shermans? Better sneak around and attack from the back where his armor is weak. You go face to face and he'll kill you without getting a scratch from your popgun cannons. Attacking a trench? Watch out for mines and grenades. Even the artillary pieces have operators who can be killed without damaging the weapon -- which can then be taken over by your own troops.
The thing that makes this game fun is the flexibility. There's not one set way to win a mission. This applies to the computer as well. It frequently adapts to circumstances. If you don't watch carefully, he'll sneak a platoon of soldiers behind your line to savage your artillary and trucks. Your snipers can spy enemy tanks and call in an artillary strike. But if he sniffs your presence, his tanks will roll out and attack. You have to be careful even tooling down a road because he might set a a few soldiers and AT guns on a cliff to deliver a devastating blow to your armor. Or you can set an ambush of your own and lure his armor out into it. If you're getting artillary fire, you can order your artillary to lay a supressing barrage -- only to see him pick up, move to a new location and open fire.
The game is not easy. I've frequently had to restart because I stupidly charged in with armor and no troops and got slaughtered. Or I used my air support to bomb a few tanks instead of holding back and fending off his bombers when they went after my artillary. The Soviet campaign is especially difficult as the German weapons totally outclass you in the beginning of the war that it's almost impossible to win.
There are a few problems. The software is a little twitchy and somtimes likes to drop the frame rate for no reason. And I would really have liked to seen a branching campaign where you could invade England as the Germans or attack the Russians as the Americans.
But overall this is fantastic. The realism is amazing and the gameplay is engrossing.
First, the installation problem, which I understand is common. I install the game on my computer and the graphics are not right. So I check the website given on the game documentation, and send an email to the email address describing in painstaking detail the problem. The message gets bumped back with a message to the effect -- don't bother us, use the complaint system from the website. DUH the website game me the option of the using the complaint system or sending an email. So I try using the online complaint system. I get the same message emailed to me to use the online systems. In other words, there's NO SUPPORT.
I check the game forum for clues. It appears that there are no employees of the developer or the publisher helping people, just well intentioned computer geeks who have no affiliation with the companies. Also, it appears that there are tons of people with various problems with the game. After many tries, I finally find a fix that corrects about 80% of the problem.
Now I'm finally playing the game. The detail is terrific, and the units realistic. For example, the German 88's are great anti-air guns, but, like Rommel in Africa, they will also murder tanks! The tanks appear to be realistic in terms of mobility, armour, and strength of weapons as far as I can tell from my extensive reading on WWII tanks. The panzershrek launchers that German infantry is a little too powerful, but given that USSR has some unbelievable tanks . . . what can you say.