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Video Game Reviews of American Conquest: Divided NationCustomer Review: Zero tutorials with Divided Nation Summary: 1 StarsLack of tutorials with this game make it a real bummer to try and learn. Still haven't played it, trying to plow thru the manual.
Customer Review: Cool game, with qualifiers Summary: 3 StarsThis game is actually pretty cool. I've never seen an RTS that did full scale battles before. There isn't much of a population limit at all in this game. So you can have 5000+ infantry trading lead in a field, with artillery in the background.
That said, I'm still trying to figure out how to do certain things (upgrade my officer rank, ect). On games like Age of Empires, you have to pick a huge map just to have some breathing space. In this game, the huge map is so huge that it takes your infantry half an hour to march to the enemy's town, assuming you ever find it. Getting the formations to do what you want when crowded by trees/engaging the enemy is a trick.
The graphics aren't all that great. That isn't too much of a knock, seeing as how graphics aren't the end all be all purpose of a game.
Customer Review: Not Much Summary: 3 StarsI am a big fan of Cossacks and the original American Conquest, so I was really looking forward to this expansion. The problem with the game is that it is nothing but battles. There are no buildings to be built, other than a few battlefield tents. There are no techs, no leveling up units, and no linear campaigns. The game has many of the battles from the civil war with a handful of conflicts from the Texas Seccession and The Battle of New Orleans from the War of 1812. While it is pretty fun at first to have these huge battles, it gets boring and repetive quickly. The unit amounts are pre determined, so there is nothing you can do to better your army. It is also incredibly tedious to march thousands of soldiers across the field to line them up across from the enemy troops. You can have way more men in an area getting mowed down standing in marching order by an organized enemy column and unless you spot it and make the fix yourself, there is no AI to assist you. In real life men would not just stand there and get killed because they had not been given the order to return fire. I usually find it effective to just mash charge all of my men straight toward the enemy general. Kill him and you win the scenerio even if you lose 90% of your force just to kill one man. This one could have been better.
Customer Review: Falls a bit Short. Summary: 3 StarsThe concept for this game is a great one. Never before have I seen so many units on my screen in all my years. That fact alone makes this game at least a 3 star game.
Pro's:
-Amazing amounts of forces to play with
-Good Soundtrack
Con's:
-Map is way too big for my liking, and it causes the games to feel like ages before you actually fight.
-My computer is XP and is a 2.60GHZ with a Radeon 7500, 256MB and yet STILL this game runs very laggy.
-The Command system is not very clearly stated so It is kind of weird jumping right into a game.
Overall I would say this game is headed in the right direction, and I imagine that if you have the firepower (in terms of a computer) then you will enjoy this game, but I'm not having too much fun.
3 1/2 Stars...
Customer Review: Possibly the best American Conquest to date... Summary: 5 StarsThere came a day while playing American Conquest: Fight Back, when I wondered, "What if American Conquest was also a civil war campaign game with the same awesome American Conquest style?" My question was answered May 27, 2006, when CDV released DIVIDED NATION. It was evident that this game would go down in history as one of the greatest stradegy games ever.
The dawn of modern times tore America apart. In the arduous wars and bttles of the 19th Century a great nation began to develop. Mexico and Texas, North and South fought hard and embittered for domination. Even far beyond the times of the occurences themselves the generals and battles are still known.
After the succesful add-on "Fight Back", American Conquest - Divided Nation sets forth into a new century.
For 29.99, it's a good deal. It also comes with the first American Conquest, so that makes it even better. The one thing i noticed about this game was that the AI was smarter than that of American Conquest, and even Cossacks. You can play as Texas, Mexico, Southern States, and Northern States. You can fight battles like Antietam, Gettysburg, and the Alamo. There are sub's, ironclads, better artillary, advanced calvary, and like i said before, smarter AI.
There are over 100 new units in this game alone, and over 20 new buildings. Though this game may not have as much civilizations/teams as the first two, this offers better quality, and better gameplay.
The game is divided into two parts:
The previous game pattern which has had a small selection of units from the Nineteenth Century, and the Nation of Pirates added to it. A new richly equipped battle mode from the Nineteenth Century with the Nations Texas, Mexico and both the Northern and Southern States. Altogether nine campaigns, with more than fifty maps that have been produced from historical material and information lead the player through the battles and offer eventful, varied, interesting and surprising challenges. A large range of different uniforms and units convey the dazzling array of the battle fields of that time, and gives an insight into the happenings as it must have been. We tried, as precisely as possible to produce the most important battles of the war, and to follow the most important generals with their success, or to lead each nation through the most important stages of the war. From the dazzling cavalry battles to the first trench fighting.
THINK ABOUT THIS: Any team may have up to 20,000 units on the battle field at once. If you are facing another team, then that means that there can be 40,000 units all together on the field at once. This is a game of extreme measures, and this one statistic proves it.
If you are a big fan of the original Cossacks, or even a gamer playing American Conquest, this third installment will definatly get your gamer buds going.
THINK ABOUT THIS: The first American Conquest allowed 16,000 units. Divided Nation allows 20,000. If you combine Age of Empires 1,2,and 3, you won't even get half as much units as Divided Nation. Empire Earth 1 only offers 800 units, while Gettysburg allows only 2,500.
IF YOU ARE A FAN OF COSSACKS, AMERICAN CONQUEST, AMERICAN CONQUEST FIGHT BACK, OR ANY OTHER OF THOSE STRADEGY GAMES, THEN AMERICAN CONQUEST: DIVIDED NATION IS FOR YOU!!!!!!!!!!!
More Customer Reviews: ‹ 1 2
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