Elder Scrolls 3 Morrowind Expansion Pack: Bloodmoon
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I also wouldn't suggest allowing children to play this game as it has many adult themes. For example: Slaves - which you can free or engage in buying / selling. Stripper clubs - where you can talk with the actively dancing girls. Homosexuals - which will require you to strip your clothing in order to advance a level. Gangs - most which will request you to eliminate other gangs. Theft - which you will get away with as long as your stealthy or strong enough.
In all this is an impressive game simply because of sheer size and beauty. Otherwise it is lacking depth.
Tribunal provides many features to enhance your Elder Scrolls experience. Most notably there is now an enemy lifebar, making gameplay much easier and enjoyable. Also, enemies and quests are generally considerably more difficult, and should be pleasantly challenging to the average player who has completed the original game's main quest. Also, now vendors have more money and you can sell some of your more expensive loot.
These are all nice features, but the "killer app" of Tribunal is the same as what set the original game apart from the competition: phenomenal storyline and plot-writing. The plot of the original game was so detailed, immersive, and epic that I often described Morrowind as not a game but a work of fine literature, in the same league as Lord of the Rings. Morrowind's storylines were known for their ingenious and unpredictable plot twists as well generally innovative dramatic development. That said, the plot for the main quest of Tribunal exceeded even that of the original game. If only Hollywood hacks had this kind of creativity and ingenuity; Tribunal is digital poetry. You will be drawn into a web of intrigue that will gradually build in crescendo until an absolutley shocking and thrilling climax that left me speechless, staring at the screen with a gaping jaw. It's similar to the feeling one gets from watching the season finale of your favourite prime-time soap, the kind full of shocking revelations. The surprise appearance and my subsequent killing of a certain end-game character (whom I won't spoil for you) was one of the most thrilling gaming experiences of my life. If all game developers took the same effort to loving craft the plotlines of their games, the movie industry would collapse.
On the not-so-positive side: Some of the storyline, especially with building the colony, drags along. The island is overstocked with hostile flora, fauna, and random humans that respawn way too quickly. The werewolves are adequately done, but lack variety and are certainly not very scary. As with Morrowind, you'll need a strong computer, but still be prepared for lower framerates (in blizzards) and the occasional crash to desktop.
Overall, Bloodmoon adds a lot to an already incredible, groundbreaking role-playing experience. If you liked Morrowind, you should definitely like this expansion.