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Indigo Prophecy by Atari
Product SummaryBrand: Atari Format: CD-ROM Release Date: 2005-09-20 Platform: Windows XP Model: 52663 Publisher: Atari Product features: - Experience truly innovative gameplay in this unfolding mystery
- Control an eerie supernatural storyline; play as 1 of 4 characters
- Manage characters? mental stability through 44 bone-chilling acts
- Navigate various settings; witness action through multi-view split-screens
- For 1 player
Accessories:
Video Game Reviews of Indigo ProphecyCustomer Review: Still a great game Summary: 4 StarsI'm an adventure game fan. This game isn't really an adventure game, so don't get pulled into it by thinking it is. It's nothing first person or third person either with regards to genres that those views typically have. It's a story that's interactive. That's really it: a "Chose your own adventure" mixed on a PC with a voice over 3D engine. But it does things that are kinda cool that I didn't expect from it. It's an older game too, 2005 release and so it might give you some problems on modern equipment.
The Story
It's a story about a guy named Lucas Kane. He just woke up in a diner's bathroom with a bloody knife in his hand, scars on his arms and a dead guy at his feet that he knows he just killed. Before he can think too long, he's gotta get away from a cop. So now he needs to find out what's going on but has to avoid the cops the entire time.
Meanwhile you also get to control two other characters: the two police investigators on Lucas's trail. There's a bit more going on here too, as you can probably tell. The opening scene reveals to you that much.
The Controls
The controls are meant for a dual-analog stick contoller. It will work just fine with a keyboard. The job of this is broken up between your mouse and arrow keys on your keyboard (or others if you configure them). Make sure to configure the PC control setup. It will work with a game controller hooked up to the PC, but it will not work with a 360 controller hooked up to the PC unless you're running something like JoyToKey app, which just maps your controller to keyboard commands instead.
The Mini-games/Key Combo moments "Get Ready"
There are a total of 4 types of "mini" games in the game. These are really the cinematic progressive devices. It'll give you a brief heads up with "Get Ready" or flashing part of the upcoming type of event prior to you actually needing to do anything. Some people might find this distracting from the actual action, but I didn't. The first one involves your main character controls and the secondary controls (not mouse based). You repeat what is shown on the screen. The second event involves you pressing left and right in rapid-alternating succession. The faster you press it the more the meter gos up. It is not important to get your meter up to full, but the higher it is the less likely it is to fall to the bottom should you mess up. The last two mini-game's only happen once and twice. One is pressing left and right to keep yourself from falling off something, basically keeping your balance. The other is a breathing game where pressing left and right alternately keep you breathing: too much and you panic and too little and you panic, keeping it just right is the important part.
The Context control
For the PC, this involves the use of the mouse and the left click. You click the left mouse button and move the pointer in a direction according to top of the screen. You can map this to a game pad's axis as well. Most of the movements are just up, down, left or right, but some of them are moving left and then in a quarter or semi circle. This controls actions such as opening doors, inspecting an object, climbing a fence or even selecting conversation topics.
The Mood Meter
This identifies the mood of the character. Now, I didn't notice anywhere in the game where the character's mood actually affected the character's behavior. So I rather think of this as a life-bar of sorts. Certain actions will raise the mood. Such as having a glass of water, it refreshes your character and they feel a little better. Often times going to the restroom will do that too. Doing something relaxing raises the meter and such. Events throughout the game will lower your meter. I didn't find it a problem to keep the meter up, though there was a time when the meter got low enough that one failed action caused my guy to go insane and it ended the game.
PC and Widescreens
The game runs in a forced 4:3 aspect. If you play this on wide screen monitor and cannot switch to a 4:3 aspect on the monitor, you'll be stuck with a lower res, distorted image . . . unless you alter the .ini file. Changing the fullscreen=1 to fullscreen=0 in the ini file fixes this. It'll now run in a window. On modern equipment, that's no problem. Even something as old as an nvidia GeForceGo 6150 will run it just fine. At this point you will need to get used to the fact that your mouse pointer is now visible over the game and must remain over the game for full effect. If you happen to click away from the game at this point, it automatically pauses, so no worries about dying or whatever from this. You can also set USMode=0 to gain access to North American censorsed materials, though you still don't have AdultOnly content that was only released with the European version of the game titled Fahrenheit.
Opinions
I liked the game a lot. It wasn't terribly long: took about 5 days of casual gaming to get through. It's not as infinitely replayable as it might claim to be, the story is still the same and the events that need to happen will still need to happen. However, if you do play it again, you can do things a little different and make a few different decisions to make things run smoother later on in the game. If you get your meter up high enough at one point, you can change part of the game later by failing to do something (but since your meter's high enough you can fail that part and not actually end your game). So these are about the only things that'll get you to play it over again. Otherwise, it's a one-time-through sort of deal.
Some people think the key-sequences get in the way, but I found that I could still pay attention to what's going no in the game and complete the "mini" game type deals that were going on as well. They sit in the center of the screen and don't seem to get in the way that much for me. And knowing that one of them is coming up can get your adrenaline moving. I like that effect.
The story isn't overly unique, though it hasn't been done in a while. Few people use the Mayan culture in games, so it works out too. Some of the character interactions later in the game seem . . . fake, however, so that bothered me, especially at the end of the game. And the fact that you can only get at most 2-3 conversation topics talked about during a conversation bothered me as well. Sometimes the conversation would automatically cover one of the topics you didn't select, but some like asking a character about another character appeared as a selectable topic once but not again. I wanted to ask but couldn't. You can later replay each chapter without it affecting your saved game if you want to go back through a particular chapter just to get those kinds of things. You can play through the entire game and only hear the words "Purple Clan" twice though they seemed to play a major role.
All in all, I liked the game a lot. I had a lot of fun with it. I also got it for $10 of Steam, so I feel the game was well worth that. I wouldn't pay $30 or more for it, however.
Description of Indigo ProphecyYou lead an ordinary life. You have friends, a job, and an everyday routine. Then, one day, it all ends. You find yourself standing over a dead body with a bloody knife in your hand. You have no idea who the victim is but one thing is certain--youve killed him.Without any recollection or reason, you can only guess at what possessed you to do this. But possession is exactly what it is. Unknown to you is that forces of an ancient prophecy are at work, with the fate of humankind hanging in the balance. As you keep one step ahead of the cops, discover what lies beneath these supernatural events... and uncover their connection to an inexplicable crime wave sweeping the city. Experience truly innovative gameplay where every decision, from interrogation questions to physical movement, affects the entire drama. Assume multiple roles to create the action--and suffer the consequences--of this unfolding ever-changing mystery. No two story paths are ever the same in this endlessly replayable adventure that recalls the most thrilling supernatural mystery movies. Features: - Control an eerie supernatural storyline as the plot develops; make split-second decisions, interrogate witnesses, and more... every decision affects future actions and scenes
- Take on the role of one of four characters: regular guy-turned-murderer Lucas Kane, Detective Carla Valenti, Detective Tyler Miles, and Lucas brother Marcus Kane
- Manage the characters mental stability through 44 bone-chilling acts; choose the correct course of action to maintain a delicate psychological balance
- Navigate freely through the games varied settings, witnessing action through dramatic multi-view split-screens
- Experience Hollywood-style action sequences, with character models created by more than 50 stuntmen
- Enter the Indigo Prophecy world via top-flight acting performances, multi-camera views, motion tracking, and a spine-tingling music sco
Action Games
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