Customer Reviews for Independence War 2: Edge of Chaos

Independence War 2: Edge of Chaos
by Atari

Independence War 2: Edge of Chaos List Price: $29.99
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Video Game Reviews of Independence War 2: Edge of Chaos

Customer Review: Buy this game
Summary: 5 Stars

I seariously recomend that you buy this game, it is the second best game I have ever played, and I've played a few. It is only second, in my opinion, to Imperium Galactica 1. The people at Particle Systems have got the bases for one of the best space sims of this centuary. If you have enough to buy this game I sujest you do so and fast!!!!

Customer Review: Amazing Game
Summary: 5 Stars

Based on my first 20 hours playing I-War 2, I can safely state that this game is great. I liked the first Independence War game alot, this sequel is a big improvement over the original.

In "Edge of Chaos", you play the role of a privateer who becomes involved in a power struggle in a distant part of the galaxy. Players have many options regarding how fast the want to move the plot along, which is wonderful. Game missions are presented as options rather than a series of tightly scripted events.

The gameplay itself is cleverly designed. Gone are the first version's confusing and complicated ship "stations": Engineering, Navigation and Command, replaced by a easy to use HUD (Heads Up Display) interface. The game's physics are just like the first game, which makes dogfighting an incredible experience.

On that note, alot of critics complained that the game's learning curve is too high and dogfighting is too difficult. I disagree, all you need to do is:
1. Read the manual first. Really, this will help.
2. Stop playing the game after the beginning, after the "tutorial" segment, then play the "Instant Action" game until you feel comfortable dogfighting - you should be able to last at least 10 minutes in Instant Action mode before continuing on with the main game.
3. Never show an enemy your back, one shot into your ship's engine exhaust port will "blow you up real good". Retreat backwards.

I rarely play a game that is as fun to learn to play as Independence War 2. Buy it and enjoy.


Customer Review: Jaw dropping, awe inspiring beauty
Summary: 5 Stars

Stunning. Beautiful. Can I fall in love with a computer game? Maybe not, but if I could this would be it. Wow. Hard core gamers rejoice, the techonology and graphics available today has allowed the space sim genre to truly blast towards the heavens. I've only just begun the game, but I'm speechless. I'm leaving work early to get back to it... I never do that, after all, they're just computer games. But this is... this reminds me of the joy I had as a junior-high student playing Wing Commander I and II. The story is well done and immersive, if not stunningly original: your father is murdered by a loan shark and your left in the hands of an "electronic guardian", ala Max Headroom (sp). The guardian takes you to your (also dead) grandmother's old pirate base, hidden deep within a nebula gas cloud where you discover her old warship and... well, you begin to live the life of a pirate while questing for the revenge of your father's murder. But let's get back to what's important. This is a hardcore gamers delight. The physics are detailed and you'll have to learn to deal with inertial trajectories as you dogfight, but you can also use them to your advantage for some wicked strafing moves. Additionally, you can utilize thrusters to suddenly push your ship up/down or left/right while otherwise maintaining an idential course and heading. The weapons systems are detailed, primarily focused around energy/cannon weapons and missles. I've only begun to explore the customization options available, but it looks like you've got tremendous flexibility to modify your ship as additional resources become available to you, including propulsion, fuel cells, targetting, shields, countermeasures, active and passive sensors, etc. The combat is -very- difficult at first and you're going to get killed... a lot. Suck it up, enjoy it. Your skills will be pushed more than they've been by most of the space sims that have been cranked out in the last few years. The graphics are... well, beautiful. The in-game level of detail is incredible, accomplished through a nice balance of polygon-count and texturing. Smooth and seamless, I have yet to encounter a single stutter in the action. Similarly, the sound is fantastically well done, adding a great immersive factor to the game that truly draws you in. A subwoofer if a definite must to appreciate this game. Only problem here: you'll need the latest drivers and make sure you've installed Microsoft's codec, something you'll need for smooth voice playback. Without it, speech becomes choppy and bothersome. A joystick is also a must. They say you can use the keyboard, but don't believe it. The action can be simply brutal and if you don't have full and instant control, you're toast. A hatstick is also a highly recommended option for the joystick, as the in-flight command menu makes liberal and heavy usage of it, but also allows for a surprisingly intuitive (and ingenious) interface not only inflight but also at base and working through the game's techinical menus/screens, almost making the mouse obsolete. You quite simply must buy this game if you're into simulations and miss the challenge of the old flight/space sims. This may very well wind up a contender for GOTY--I was right about Deus Ex, maybe I'm right about this. Don't miss it! This is the first 5-star rating I've given to a game in over a year!!! Reviewed on a P3 800/Coppermine, SB Live! Value, Hercules GeForce2 GTS/Pro, and 256 Meg of Ram at PC133.

Customer Review: The first independence war 2 'edge of chaos' review
Summary: 5 Stars

i bought this game on the 29th of june (uk release date), and so far lets just say im totally impressed.

i bought the original and i still play on that after 4 years, so this one will last even longer i hope.

the whole game is not just a take a mission and complete it, you still do have missions but you dont know when you will get a new one. but in the mean time you can launch from your base, and go and pirate freighters and other valuable targets (you are a pirate after all).

you can build up your stocks and trade it for better things, or re-manufacture it into weapons and so on.

but technically wise the game is airtight, just make sure you have an up to date 3d card driver or you may experience glitches, but the people at particle systems are very happy to help out.

its very smooth, lots of information in one screen, and lots of nifty weapons and ships to pilot to boot, you can see the graphics of the game at: www.edgeofchaos.net they just cannot be explained, the new 'flux' graphics engine runs the in game gameplay along the same lines as the fmv sequences, so they look almost the same.

also, the game is more challenging, because you start off in a small ship and have to steal or buy new ones, so you need to use your head more and not just a rapid fire finger.

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