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Video Game Reviews of Sid Meier's Civilization IV: Warlords Expansion PackCustomer Review: Great expansion pack for a great game Summary: 5 StarsMakes the Civ IV just that much better.
Customer Review: It's an expansion of Civilization 4 Summary: 5 StarsIf you liked Civilization 4, you will like Warlords. It doesn't add anything truly groundbreaking to the game, but it does give you a few new scenarios and tweaks.
Customer Review: Great Expansion ! Summary: 5 StarsReally enjoy the Warlords Expansion Pack for
CIV IV. Been a fan of Sid Meier and CIV since the first game !
Very addictive.
Customer Review: sid meier's rocks again. Summary: 5 StarsAlthough some would find that the expansion pack was just more of the same I would say to them don't buy expansion packs if you want a different game. The expansion did just that it expanded the story line with more cultures and a few more characters. It took out all the flaws of the original and built a better world. For me it was fun, rewarding and a great game. It has true playback qualities and I play it as often as I can and never seem to tire as it always seems different. Great game wish all games had this depth.
Customer Review: Gouge me some more....I like it Summary: 2 StarsFirst, let's establish one thing here. There is nothing in this expansion pack that shouldn't have been included in the original game. The only reason why I bought it, is because I am drawn to real-time and turn based strategy games like a fly to a bug zapper.
In my previous review of Civilization IV I mentioned that there was a problem with the AI not being aggressive and that certainly does not change here. The problem is that war is primarily driven based on the characteristics of each individual leader (Montezuma is still the best- I think he is a manic schizophrenic with bi-polar disorder), while this is a unique challenge to face off against people who have individual strengths and weaknesses it is not very authentic towards the real human civilization, which goes to war over some of the stupidest reasons. (If you don't believe me turn on the news sometime.)
Personally I think it would be fascinating to have the Civilizations go through different phases, expansionist, reactionary, pacifist etc and have their military policy follow accordingly. Rather than have the same thing over through out the span of history.
The prospects of winning by conquest of domination is extremely difficult, because the larger your empire gets the more it tends to bog you down and your production and science suffer. Usually during any given military campaign you can pick off a city or two and be all right, but long term conquest is out of the question. During a campaign in which my mighty Russians were devouring the Greeks and Spanish, I rarely could afford to keep my science production above 60%. As such after awhile I no longer had technology I could trade with the other CIVs. By the time the Twentieth century rolled around I was so far behind that I was still fighting with calvary and grenadiers, while CIV's like the Egyptians, (Who had not fought a war) possessed Tanks, Infantry and artillery units, thus making any further expansion impossible.
There is really nothing in this expansion pack worth paying $25.99 - $29.99 for. The Warlord Unit was a great addition but it's not phenomenal. The Vassal state feature is supremely useless as enemy civs will never willingly capitulate themselves to you, even if you are by far superior to them. In fact you don't even get the option to propose it as it is always unselectable in red font. Although it should be noted they will willingly capitulate to another AI CIV.
Upon reflection this is major another gripe I have about CIV IV. Diplomacy ain't what it used to be. Unless a fellow civ is in love with you, you are rarely ever allowed to table trades as they are almost universally redded out. In CIV III, even though a civ did not like you, you could still trade with them providing the deal was right. Now you can't even table or propose trades such as to stop trading with someone or to trade a resource or technology. The AI will almost universally bug you about stuff, in a recent game I don't know how many time the stupid Mongols demanded that I stopped trading with Rome-even though Rome was my closest ally and I had told them no three times already.
Personally, I still prefer CIV III and its expansions to CIV IV. CIV IV while it is a good game has many flaws from making it a great game. That is to say I won't play CIV IV again, I can see myself playing it occasionally in between games of CIV III - up until I get zapped again and pay $49.99 for CIV V, maybe even $79.99 for the collector's edition.
More Customer Reviews: First Review ‹ 2 3 4 5 6 7 8 9 10 11 ›
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